GUIDE: Ammo conservation

Discussion in 'Newbies' started by Bakjam, Apr 22, 2017.

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  1. Bakjam

    Bakjam Forum Expert

    NOTE: this only includes laser, rocket and rocketlauncher ammo. ISH, EMP and special rockets will not (yet) be included. Feel free to add info in the comment section so I can edit, thx for visiting!

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    Introduction

    Ammo conversation, it isn't always easy to manage your ammo amounts, and even if you try to save it only for 'special circumstances', others could make you feel forced to use it anyway.

    And sometimes, as a beginner you just don't have the huge amounts of ammo that advanced players have. So here are 7 tips that you could help you to save some ammo for both new players and more advanced ones. First lets clarify some things:

    TypeLaser ammoRocket ammoRocket launhcer ammo
    Weak ammo (credit ammo)x1R-310, PLT-2026ECO-10, SAR-01
    Medium ammox2, JOB-100, SAB, x3,--
    Strong ammoCBO, x4, RSB, PIBPLT-2021, PLT-3030HSTRM-01, SAR-02, CBR, UBR-100,
    1. Know where it comes from
    Rather than looking where your ammo is going, lets start by looking into where it is coming from, there are six main sources of ammo: completing gates, making gates, the store, booty boxes, regular boxes and a verry small amount from auction.

    Weak ammo is easy to obtain, verry cheap and can be bought in the store at all times. It shouldn't really be a problem to have enough of this ammo type, and you shouldn't really be worried about it. It is the weakest ammunition, which will always be available.

    The main source of medium ammo can be found by constructing gates. The more gates you build, the more ammo you will receive. medium ammo can also be obtained by collecting bonus boxes, although it is not verry efficient, especially since the bonus box nerf. You could however collect bonus boxes and spend the uridium on galaxy gates, increasing your amount of ammo further.

    Stong ammo comes from various sources, a lot of x4 can be earned by completing gates. x6, CBO and PIB are however much harder to obtain as they can only be bought in the store (only a small amount of x6 can be earned by missions, kronos gates and booty boxes). They are also verry expensive. This is the ammo that you should use only when really necessary; when hunting or when finishing strong NPCs.


    2. Using x1????
    The easiest way to save ammo, would be to just use x1 and call it a day right? Not exactly. You see, using x1 isn't always efficient. Here is an example:

    Lets say that we need to kill something with 160K HP. We hit 10K with x1, boosts and sep, which costs us 20 shots per salvo (we have 20 lasers equipped). For the sake of example we're going to assume that all shots hit (their maximum damage), and we fire one shot each second.

    With x1 it would take us 160 / 10 = 16 seconds to destroy the enemy
    With x2 it would take us 160 / 20 = 8 seconds to destroy the enemy

    The ammo consumption for x1 would be 16 * 20 = 320 shots
    The ammo consumption for x2 would be 8 * 20 = 160 shots saved when using x1

    This means that just by switching to x1, your're not actually saving the exact same amount of ammo, as you spend x1. Moreover, it will take you longer to kill the enemy. ''Okay, so If I just invest more time I can save ammo, lets call it a day, right?'' Nope, there is more:

    Apart from the ammo type, it also makes a big difference what kind boosts you have. If you have seprom and damage boosts it may not be such a good idea to switch to weaker ammo, as you not only miss the regular boost, but also the boost that you would get from your seprom and boosters. Another example, this time we assume that we have no boosters and seprom, and we have to kill the same enemy as in the example above:

    We now deal about 8K damage per shot (for the sake of example),

    With x1 it would take us 160 / 8 = 20 seconds to destroy the enemy
    With x2 it would take us 160 / 16 = 10 seconds to destroy the enemy

    The ammo consumption for x1 would be 20 * 20 = 400 shots
    The ammo consumption for x2 would be 10 * 20 = 200 shots saved when using x1 (+40 shots compared with x2 with sep and damage boosts)

    As you might have noticed, the ratio is still 1 : 2. It still takes us twice as long with x1 compared with x2 to kill the same enemy. However, if you would kill this enemy with x2 without sep, it would cost you 200 ammo, but if you kill it with sep and damage boosters, it would only cost you 160 ammo.

    In short this means that sep and damage boost will make using more powerfull ammo, a better option. It will also allow you to complete missions faster, and your sep supply will last longer. Once you run out of x2 and sep, you can wait for the sep to come back and then use it on your x1 ammo.


    3. Using rocket and rocketlauncher ammo
    Most tips that apply for laser ammo, also apply for rocket ammo, however in some ways rocket ammo is a bit different from laser ammo, as they deal less damage but are more expensive and harder to obtain. The main source of rocket launcher ammo would be the store, for regular rockets I feel like it would be booty boxes though I'm not 100% sure. I obtained most of my strong rocket launcher ammo via the Permafrost gate (currently not available). Most of my regular rockets come from the auction and booty boxes.

    In general I would say: use your strong hellstorm ammo only when you would use your strong laserammo, unless you got a large supply. If you do have a large supply (<5000), first use that and then use the strong laserammo. Also first use your SAR supply, as SAR rockets can only damage enemy shields. This way, you will save your HSTRM-01 for PVP.

    Use your strong plt3030 rockets only with the 100% hit probability tech active (see skylab --> tech-center). Never use PLT-3030 without this tech or another kind of increased accuracy bonus (skill tree). Also consider using it with chevron, arrow and or demon drones to deal decent amounts of damage (especially in leonov on lower maps)

    Please note that as a premium member, you fire your rockets twice as fast which will cause your supplies to run out VERRY fast. Consider using credit ammo as the double fire rate will counter the reduced damage per rocket. For some reason
    SAR-02 is also cheaper compared with HSTRM-01.

    Last but not least: be aware of rocket range, R-310 and PLT-2026 (both credit ammo), have a short range, which means that in some cases they won't hit the target at all. This could force you to use more laserammo. In general it is not a bad idea (if you have some) to use PLT-2021 for NPCs, and PLT-3030 with guidance tech against players.


    4. Using special ammo
    PIB ammo is a special type of ammo that deals x4 damage but also infects players. Being the most expensive of all, at a stunning cost of 9 uridium per shot and no way to obtain it other than buying it in the store. And since the ammo rebates have been removed, it won't be easy to store huge amounts of it. The thing is however that no matter how big your lasersalvo's are, they will always infect the enemy: so even 1 shot will be enough to infect your enemy. Therefore if you want to infect an enemy it might be best to do so on a config with only lasers on your ship. You might even want to deactivate your pet. Choosing a ship with less lasers is also a good option.

    The second ammo type that is hardest to obtain would be CBO, x3 damage and x1 shield-absorption, in general more powerfull than x4 (provided your enemy has shield left), use it only when really really necessary as it won't be easy to keep up your supplies. It also might be better to go for RSB as it is even stronger while costing the same. CBO / PIB and RSB is obviously the best but also most expensive.

    Finally there is RB-214, this expired demaner ammo deals the exact same amount of damage against players as standard x4 although legend has it that it has a 100% hit probability... But with the aim-CPU, you're better of with x4, beware of your xenomit stock though.


    5. Use kamikaze

    If you have no lasers on your pet and use only kamikaze, then this really shouldn't be a problem, but with 10 lasers, you're pet can consume a lot of ammo over time. You can also use the kamikaze but it will require premium membership. The choice is yours here, although I feel like laserdamage will in the end be more efficient, it could be a way to save some ammo.


    6. Using a different ship
    Ships with less lasers use less ammo per salvo, but also deal less damage per salvo. Makes sense right? So how can we save ammo here? Because if we deal less damage per salvo it means we have to shoot more lasers. However, because it takes longer for your lasers to kill the enemy, it also gives you more time to use your rockets and rocket launchers. Moreover, if you are in a ship with less lasers, in an outfit with someone with more lasers, he / she will consume more ammo (and deal more damage). You can compensate for this by using your abilities or speed, allowing you to save some ammo while supplying your outfitmember with heals or other benefits.


    7. Ammo in outfits

    In an outfit, it is not always easy to pick the correct ammo type. Try to spread it out and also note that most UFE players will have tons of ammo so be for each other. In general I would recommend the ships with less lasers to use x2, x3 and perhaps x4, while the ones with more damage use x1 or x2. Be prepared to offer at least some x3 and x4 when needed though, otherwise people might kick you out.


    8. Use the diamond formation!
    The diamond formation provides:
    1% shield regeneration per second (max 5000 per second)
    -30% HP

    While the 30% HP penalty is severe and not to be underestimated, the passive repair is a-w-e-s-o-me. Especially with some decent shields, you can repair up to 2-3 K without any boosts and 4-5 with boosts... per second. If you add this to your already nice shield value, it can easily be a replacement for SAB. I currently use it most of the time and it works verry well against low to mid range hitting enemies. Against stronger enemies it is not verry effective unless you use it in combination with Aegis, SAB, or another way to keep up your shield value.

    Some people may consider it to be a bad formation, not only because of the HP, but also because they prefer the drill formation for more damage. Using sab with the drill formation or the diamond formation with sab however won't make such a big difference when it comes to repairs: you either get extra repairs from the increased sab damage, or you get it passively. When using x3 or stronger ammo types it might be better to use the drill formation again though.

    Again, the HP penalty is also severe, in a goliath with 306K HP you end up with just 214K HP which is next to nothing with todays hits. But if you use a solace, citadel, aegis or hammerclaw this downside can be countered. You will also help friendly aegis ships to keep up with damage you receive as you now have a passive repair. I really like this formation and I cannot recommend it enough.
     
    Last edited: Apr 26, 2017
  2. atdaysend

    atdaysend Forum-Greenhorn

    you may want look into your ship types as well that have the 5% damage increase for a beginner that would include the Revenge / Vengeance class and in the Goliath class / Enforcer.
     
  3. Bakjam

    Bakjam Forum Expert

    hstrm-01 rockets cannot be bougth with credits.
     
    neoonoma likes this.
  4. neoonoma

    neoonoma Forum Connoisseur

    Oh yeah you are right,i thought you meant the eco-10.I wil delete the post.
     
  5. Bakjam

    Bakjam Forum Expert

    with eco it is possible indeed ;)
     
    neoonoma likes this.
  6. Tina-The-Impaler

    Tina-The-Impaler Forum Inhabitant

    You did a good job on this...hope the noobs listen

    T <3
     
    Bakjam likes this.
  7. Bakjam

    Bakjam Forum Expert

    Thx! ;)
     
    Tina-The-Impaler likes this.
  8. STARLIGHTHUSTLE

    STARLIGHTHUSTLE Regular

    Glad I found this thread. I recently bought Drill , Diamond and Ring to add to my Arrow and Moth. And am trying to get used to using them efficiently . Thread on economizing ammo was also very helpful. THX to all for sharing advice.
    I am currently using the Solace as my ship of choice
     
    Bakjam likes this.
  9. Bakjam

    Bakjam Forum Expert

    NP mate ;)
     
  10. STARLIGHTHUSTLE

    STARLIGHTHUSTLE Regular

    I always thought I was doing myself a favour by saving my X3 and X2 ammo. And then this post confirmed a hunch that I was actually wasting Seprom.
     

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