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New Ship Upgrade Modules FAQ

Discussion in 'FAQ' started by Oddessey, Sep 10, 2019.

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  1. Oddessey

    Oddessey Team Leader Team Darkorbit

    General information

    The new ship upgrade modules that are introduced here are additional equipment that you can install on certain ships to modify their attributes in different ways. The different modules have certain restrictions that are defining on which ships they can be installed.
    The bonuses from ship upgrade modules are additive on top of existing abilities on ships. For example, if the Mimesis ship has a 10% increased shield and a Mimesis module has a 5% reduced shield bonus, the effective shield bonus will be 5%.

    The new modules can be found in the hangar: Open the Hangar for a ship and scroll down – below “Extras” there’s a new section that is called “Ship Upgrade Modules”:

    [​IMG]

    Per ship, there are 3 module slots, therefore you can add 3 modules as long as those modules are allowed to be used for that ship.
    [​IMG]

    Modules
    The modules are restricted to be used on specific ships and each module can only be equipped once in the same ship. There are 4 different main classes of modules and only one module of the same class can be equipped on the same ship: the classes are HP, Damage, Shield, Special. You can see which class of modules a player has equipped via a new set of icons that are placed above the HP bar:
    [​IMG]
    The colors for the module classes will be:
    • Damage: Red
    • Shield: Blue
    • HP: Green
    • Special: Yellow
    The modules can modify the different stats of a ship that are defined for it. You can also transfer the modules between ships if they are allowed for the specific ship you want to transfer it to.
    Some modules also have level limits which means that you can only use them up to the specified level. If you have installed a module with a level limit for lower levels and you exceed the level limit, the module will have no effect even if you have the module equipped.
    If you want to get rid of a module, you can sell it for credits.

    List of modules
    ModuleClassEffectCan be installed on the following shipsSelling Price in CreditsAvailable
    DMG-MTCH01
    [​IMG]
    Damage+ 7% DamageHammerclaw
    Mimesis
    Tartarus
    Citadel
    C-Veteran
    C-Elite
    200,000Coming soon
    DMG-SG01
    [​IMG]
    Damage+ 5% DamageGoliath-X
    Goliath
    Spearhead
    S-Elite
    S-Veteran
    Sentinel
    Solace
    150,000Hitac Assault: Objectives reward (Battle Pass needed)
    &
    Hitac Capsules
    SPC-C01
    [​IMG]
    Special+ 5% Rocket Accuracy
    + 5% Laser Accuracy
    Citadel
    C-Veteran
    C-Elite
    150,000Hitac Assault: Objectives reward (Battle Pass needed)
    &
    Hitac Capsules
    SPC-C02
    [​IMG]
    Special+ 10% Rocket Accuracy
    + 10% Laser Accuracy
    -5% HP
    Citadel
    C-Veteran
    C-Elite
    150,000Hitac Capsules
    DMG-VP01
    [​IMG]
    Damage+ 10% DamageVengeance
    V-Lightning
    V-Adept
    V-Avenger
    V-Corsair
    V-Revenge
    Pusat
    150,000Galaxy Gate Bonus Reward
    HP-VP01
    [​IMG]
    HP+ 15% HPVengeance
    V-Lightning
    V-Adept
    V-Avenger
    V-Corsair
    V-Revenge
    Pusat
    150,000Galaxy Gate Bonus Reward
    SPC-XP01

    [​IMG]
    Special+ 20% Experience
    Level Limit: 16
    Leonov
    Bigboy
    BB-Solemn
    Nostromo
    N-Ambassador
    N-Diplomat
    N-Envoy
    Piranha
    Phoenix
    100,000Permanently available for Credits in
    Shop > Extras
    SPC-XP02

    [​IMG]
    Special+ 15% Experience
    Level Limit: 16
    Goliath
    G-Bastion
    G-Centaur
    G-Champion
    G-Enforcer
    G-Exalted
    G-Goal
    G-Ignite
    G-Kick
    G-Peacemaker
    G-Referee
    G-Saturn
    G-Sovereign
    G-Surgeon
    G-Vanquisher
    G-Veteran
    Goliath-X
    150,000Permanently available for Credits in
    Shop > Extras
    HP-S01
    [​IMG]
    HP+ 15% HPSpearhead
    S-Elite
    S-Veteran
    150,000Hitac Assault: Objectives reward

    Tartarus & Mimesis Smite/Epion/Osiris Design Changes
    The Boosted Designs for Tartarus and Mimesis will be changed together with this new feature. The existing boosted stats will be removed and replaced by the modules below:


    Tartarus Modules
    ModuleClassEffectCan be installed on the following shipsSelling Price in CreditsAvailable
    DMG-T01
    [​IMG]
    Damage+ 10% Damage
    - 8% HP
    Tartarus200,000With the script running after the sync of the feature
    DMG-T02
    [​IMG]
    Damage+ 12% Damage
    -12% Shield
    Tartarus200,000With the script running after the sync of the feature
    SHD-T01
    [​IMG]
    Shield+15% Shield
    +10% Evasion
    -10% HP
    Tartarus200,000With the script running after the sync of the feature
    The players that are owning the following ships after the release of this feature will get these modules booked to their accounts:
    • Tartarus Smite = DMG-T01
    • Tartarus Osiris = DMG-T02
    • Tartarus Epion = SHD-T01



    Mimesis Modules
    ModuleClassEffectCan be installed on the following shipsSelling Price in CreditsAvailable
    DMG-MS01
    [​IMG]
    Damage+ 10% Damage
    - 8% HP
    +5% Evasion
    Mimesis200,000With the script running after the sync of the feature
    DMG-MS02
    [​IMG]
    Damage+ 12% Damage
    -5% Shield
    +5 % Evasion
    Mimesis200,000With the script running after the sync of the feature
    SHD-MS01
    [​IMG]
    Shield+8% Shield
    -5% HP
    +5 % Evasion
    Mimesis200,000With the script running after the sync of the feature
    The players that are owning the following ships after the release of this feature will get these modules booked to their accounts:
    • Mimesis Smite = DMG-MS01
    • Mimesis Osiris = DMG-MS02
    • Mimesis Epion = SHD-MS01
     
    Last edited: Sep 12, 2019
    TermiteFan and recursos☺☺ like this.

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