Feedback Drakensang online without focus

Discussion in 'General Forum' started by Dümbledore, Aug 16, 2018.

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  1. Dümbledore

    Dümbledore Someday Author

    Each class had its characteristic, but nowadays, everything can be whatever they want, just changes status and appearance, magician, warrior, mechanic, ranger. The most favored are the warriors, now they have a lot of strength and clear their endurance and armor. Before I was just reflecting on pvp, now pve, the mage is strong when he gets many hours without social life or using money for it, unlike the warrior. We know that all classes need to be used and this is not the focus of the topic, but to show that everything is the same. Items fall with the same attributes for all classes.

    Some points do not change as for example the mage is super fragile to damage. There are escessions in some players, but in addition, most are like this. The game must plan and drop drops for each class, items with a lot of damage increase for magicians, mechanics, critical damage index and critical damage for wizards and rangers, armor, endurance, life for warriors and etc. but only the items change the appearance before classes, because the values are practically the same, unfortunately so that the development team can not balance the classes, I leave a constructive criticism and I did not lower myself because I love the game. The basic points of each character must be given in the same way, damage with the character without any item, life for warriors, mechanical damage and mages and rangers balancing the two, for being far reaching and melee.

    I will insert in the topic small videos and images to illustrate better. A new class would help with this balance, showing that class attribute points are like personalities of each of us in this world.
    The key word for balancing is "drop items, reworked," an expansion would help this, since many would trade their items, others will work hard to keep them using the glyphs and thus leaving traces of imbalance.



    [​IMG] [​IMG] [​IMG] [​IMG]

    Warriors with pure damage are the Berserkers, they do not use shields and have little defense, different from our Dragonknight that has a lot of damage and a lot of defense. And the items they drop make that easy.

    We need new classes urgently, players are asking for this for a long time!

    The story of the game was also lost, 95% of players do not know the story, I know a good part. The old page of the game told about the story and the challenges of how it all began. It's sad because rpg focuses on it.

    A new Client would help support new content and solve old bug bugs that players complain about

    Let's open new horizons Drakensang Online.

    Unique items from the parallel world are forgotten with each new release of a new boss and are not reworked, all always use the same recipe, all and all classes, which only target the damage, currently focus on Karabossa, Dragan, Herald, Meduza , Heredur shield warriors, and some focus on Blood Moon weapons. So many choices and we only use a small portion of them.

    In the groups there are five places for characters but in the game there are only 4 classes, again I repeat that we wish a new class very much.

    Craft cloak would be very interesting as well.

    I am inserting gradually as I remember. Sorry, my english, I'm using a translator.
     
    Last edited: Aug 16, 2018
    ΣMiwel likes this.
  2. silverseas

    silverseas Count Count

    I am just going to point out that DKs are melee. SWs are ranged. I guess SWs can have the same defenses as the DK if we make the DK ranged too. Just huck that big axe/sword/mace thingy at monsters. x'D
     
    Dragonnns likes this.
  3. Dümbledore

    Dümbledore Someday Author

    These items should only come in the warriors:
    [​IMG]

    Damage to magicians, rangers, mechanics, etc.

    Class with melee damage, Berserkers, no shield, only damage:
    [​IMG]


    Our current warriors, much stability, life, armor, endurance, much damage together is disloyal and loses the characteristics of RPG classes

    [​IMG]


    One class that would be interesting is Ladin, assassin, fast, walk in the shadows, much critical damage, bleeds:
    [​IMG]

    Another class that no rpg can fail to have is healer:

    [​IMG]


    Necromancer also very good class:

    [​IMG]
     
    lovatic66 and rance_1983 like this.
  4. Sunlight

    Sunlight User

    Hey there @Dümbledore ,

    Thank you for your suggestion. We will wait for more feedback about these suggestions.
    However, rest assured that some of them have already been sent from our team to the development team (e.g. augment core crafting for cloaks, etc.).
    At the moment, there are no plans for a new class. As you can read, there are several balancing problems and, apparently, dev team is not going/planning to introduce any new class until they fix (or, at least, minimize) the current balancing problems.

    Comments are welcome ;)
    Cheers.
     
    Dümbledore likes this.
  5. Dümbledore

    Dümbledore Someday Author

    Thank you @Sunlight
    I will add more things as I am remembering.

    They could put a session to the forums of repressed languages, as they existed before, ask your GM question in Portuguese, etc.

    Edit: Movement speed status will be great!
     
    Last edited: Aug 22, 2018
  6. ΣMiwel

    ΣMiwel Forum Ambassador

    The defence is ok. The problem is, SW's have the same base damage and crit rate on items as DKs. That is what has to change.

    Also, as I have already pointed somewhere, usually when a game doesn't have a dedicated healing class, the mage class has the best healing.
    Therefore, let them either give SWs better healing or introduce a "Priest of the Order" class.
     
    Last edited: Aug 29, 2018
    Dümbledore likes this.
  7. Sunlight

    Sunlight User

    Hey there @Dümbledore ,

    Your suggestions are welcome. I would recommend, if you want to proceed with suggestions, to make it in the right section of this forum :)

    However, at the moment, as you know, some languages were removed from the game, including forums. Having "repressed languages" in English Forum would create a big problem, because we are not able to speak all the languages.
    As for the "CM question in Portuguese", we, moderators, are able to collect your questions and send them to the CM. At the moment, DSO has only 1 Community Manager and he can't speak/write in all languages.

    Regarding your "Edit", this suggestion has been sent to Bigpoint in the past... 12 months :p

    Cheers.
     
    Last edited: Aug 26, 2018
  8. sargon234

    sargon234 Commander of the Forum

    So you want to add other classes from a game which Bp fails to even copy

    Also they planning to add a new melee class( they have been at work on that for years, you can see how seriously they treat the development of this game)
     
  9. Dümbledore

    Dümbledore Someday Author


    Perfect!



    They want to do the best, I do not doubt