Dk info on new improvements

Discussion in 'General Archive' started by fuzball15, Oct 11, 2015.

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  1. fuzball15

    fuzball15 Someday Author

    Hi all I'm wondering does anybody have some information on the new improvements planed for the dk class
     
  2. Shiladitya

    Shiladitya Padavan

    they improved how dk's get killed. its more beautiful animation now. like slow mow dying, getting 10 bug meteors falling on u together and wiping you out of sight, having other chars 1 shot you as you see yourself trying to move out of the way.....Oh! sorry these changes were in 155, didnt notice any in 157 on test server.
     
  3. _Baragain_

    _Baragain_ Living Forum Legend

    They changed one of the Rage Jump skills and one of the Dragon Hide skills.

    Rage Jump no longer frees you from negative effects, but you do get a temp (3 second) armor/resist buff (similar to what DH does). This makes it more useful as an initiation skill, but less useful as an escape skill.

    Dragon Hide no longer costs rage (initial cost 0 rage), but in it's place is the stun break that was taken off of Rage Jump. This brings it more in line with the old system where the armor breaks were FBC and DH not FBC and RJ.

    Just an FYI, these changes have happened to the skills, but not the text. The skills descriptions are still the same. This is not all together shocking given that it is R157_1. I'm sure after a couple of more R157 changes, we will see a difference. Let us hope that they are good ones.
     
    Novadude and theDrache like this.
  4. Novadude

    Novadude Commander of the Forum

    Good for me, cause I'm still programmed to hit dragon hide in response to a stun. Just wish they'll add one more heal skill and I'll be happy to go back into pvp.
     
  5. Mario_Boss

    Mario_Boss Regular

    IMHO i think that tehy nerf dk even more... now you can re-stun (is that right word) every 60 and 19 second and it use to be 19 and 15 (i am just throwing these number cuz i am not near game rigth now).

    Hey... hey DEVS we want:

    Passive rage bulid up for 100%
    Battle frenzy reduce cost by at least 30

    Now look these 2, two!!! requests... so simple, so easy, no dmg req, no more free hp reg, just few simple things...
     
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