Suggestion Ring Compare : Show both equiped rings

Discussion in 'General Archive' started by TwiliShadow, Apr 23, 2017.

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When you point to a ring in inventory:

Poll closed May 23, 2017.
  1. I agree. Both equiped rings should show so you can compare to both.

    71.4%
  2. I disagree. I like not knowing what I'm doing.

    0 vote(s)
    0.0%
  3. I disagree. I like removing equipment just so I can compare.

    14.3%
  4. What? You can compare equpment?

    14.3%
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  1. TwiliShadow

    TwiliShadow Count Count

    I'm trying not to use the CV for equipment comparisons. Some of the "values" are sometimes way out of wack and better items may have a lower CV.

    Which is the problem when you are trying to compare rings. There is no way to compare a ring to both rings you are wearing, only the lower CV value one. I'm constantly having to remove/replace rings trying to compare several after a run. It's frustrating.

    Both rings need to pop up info windows during comparison. And when you double click a ring, it should ask "which ring do you want to swap with?".

    EDIT @ 4/23/2017 @ 3:57 pm ===============================
    Completely NOT the same.
    Same would be:
    They designed a new car. During test drive you come to a "T" in the road. Car asks "Do you want to turn Left or Right?" (because the car is driving, not you, and a test drive just wanders around a few blocks)

    And you never compare and swap rings in the middle of a fight. *shakes head*
     
    Last edited: Apr 24, 2017
  2. Arx_X

    Arx_X Advanced

    showing both to compare is Ok, but being asked which one you want to swap.... here's a short story to show you what i mean:

    A programmer designed the braking system for some new cars , was all cool and well till they went for a test-drive . Wanting to brake they noticed a blinking notification in the cars display " Are you sure you want to BREAK? YES/NO"
     
  3. Sulayman

    Sulayman Forum Apprentice

    I agree with Arx_X. Popping-up a confirmation message which you have to click every single time you have to do something is a nightmare for end-users, unless it's to prevent you from doing something that could break you. It's also the same logic as when you're browsing a click-bait web site and every next picture reloads the entire page. It's frustrating.

    Perhaps giving the user an option to turn off that confirmation message, same with that of when you're swapping-out your gems, then it could be more acceptable.
     
  4. TwiliShadow

    TwiliShadow Count Count

    Arx_X completely missed my point. The POINT of the question is WHICH ring to replace. NOT if you want to replace what THEY think is the least valued ring. You WEAR 2, I repeat, TWO rings. Again, the question is WHICH ring to SWAP with.
     
  5. Sulayman

    Sulayman Forum Apprentice

    If that is the case, what you wanted was a message box with the message "Which ring do you want to replace?", and has the buttons "Ring1" and "Ring2". NOT a message box with "Do you want to replace this ring?" and has "yes" and "no" buttons. This I can agree with, depending on the implementation. I do apologize that I missed your point too.

    Perhaps the feature that we're looking for is such that when you double-click on a ring, it pops-up two buttons with icons of the rings that you can swap-out. You can hover over them to see their stats, and when you click on them, they swap. It's not intrusive in way that it blocks the screen (e.g. the message box for slotting and removing gems), and it will look like it belongs in the inventory interface. Also, it will not be too problematic if you wanted to take advantage of this feature while in mid-battle.

    To be honest though, it would probably be a very low priority item in their pipeline if they decide that it's something they'll implement later.
     
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