Parallel Worlds lvl-s

Discussion in 'General Archive' started by Setepenre, Jun 21, 2017.

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  1. Setepenre

    Setepenre Forum Greenhorn

    Hi all,

    I have a suggestion about the PW-maps.
    They could make the difficulty levels as they are in Dragan event e.g. Or Fullmoon event - lvl 0, 1, 2, 3 and 4 and each lvl to drop a set unique so everyone (low lvl players and lvl 55 to have the chance for a set). Instead of making new difficulties like tier 5, 6 or even 7 (which will be really hard levels for the not-so good players...).
    The drop rate could be changed - lower chance to get tier 0-2 set uniques and bigger in lvl 3-4.
    As for the crafting recipes - pristine cores and soul cores could drop only from lvl 4 (as they are now) and the elemental cores could drop from all difficulties from lvl 2+.
    And crafting uniques with legends could be available from lvl 3 so the good and long-playing players to have that option (as they have it now) and not so-good players to use un-crafted sets from tier 0-2.
    If you agree and think the idea is good, u can post a comment below.
    Thank you and a have a nice day, Heroes of Dracania! :)

    I would appreciate if a moderator send the idea to the team for discussion.
     
    Last edited: Jun 22, 2017
    Shine2 likes this.
  2. -HARRA81-

    -HARRA81- Forum Mogul

    I am pretty sure that low level players can't get those sets for a reason however, I totally would love to see sets from lv1 for end game players dropping or to be purchased (maybe still remaining the lv3 price?). I think adding maybe lv0 or lower the difficulty in lv1 so that the new end game players can participate on the leaderboard and would be able to gain some of it's profits. I think there is zero reason not to do so.

    Of course the game needs more difficulty, even more now because there can be so much power and defense with the new gems.
    I can solo lv3 with green easily with my lv55 SW and with blue in Infernal. And my sets are no way maxed out so in the end I could prolly solo everything with green ....(perhaps not bosses but normal monsters)
     
    _Baragain_ likes this.
  3. Setepenre

    Setepenre Forum Greenhorn


    You do realize that there actually are lvl 1 sets in PW now, right? You can not drop them but with the refiners option in R 192 all players which are keepin their old tier 1 set uniques, now can refine them to a set version - and even worst - they can craft tier 1 unique with 150 elemental and 150 pristine core + legend and get a better unique scaled with their current level! You will agree with me that creates unfair inequalities between the players or at least for those of us which just melted/sold/destroyed our old tier 1 uniques.
    And other thing - that option is available even for lower level which just kept their old uniques.
    So my suggestion is really needful - lvl 1 and 2 set uniques (ònly drops) and lvl 3-4 (maybe 5 and 6) with the same sail price as now.
    There could be a discussion about tier 0 uniques.
     
  4. -HARRA81-

    -HARRA81- Forum Mogul

    Ok, but if the items are turning to newer versions they can be also used with the older gear enchantments ?
    Because in the lower level item it says that you need 51 or higher item to be combined with. I thought that the item scaling bug
    was already fixed but seems not ?
     
    _Baragain_ likes this.
  5. Setepenre

    Setepenre Forum Greenhorn


    And where is the difference? Bug or not, low-lvl players will just wait until they became lvl 51-55 and craft their items and the result will be the same as I said - crafted set unique tier 1 + legend for a price 150 pristine and 150 elemental cores. It is very simple to understand.
    And BUGpoint of BUGensang should think about this issue!
    So that is if we talk about the set items - the player just need to get a good legend item.
    As for the old legend gear u talk about -
    If someone will combine lvl 50 unique item (no matter which tier) with that legend, he can use lvl 55 new legend and the unique will came to lvl 55 and then to craft the old one with the same unique. The bad thing here is - big amount of resources.
    However - the unique item can always be combined with new legend items with good values - no need for old gear which actually remind me for the same question as for tier 1 lvl 50 PW items - who keeps them?! XD
     
    Last edited: Jun 22, 2017
  6. -HARRA81-

    -HARRA81- Forum Mogul

    The difference is that if it's a bug it needs to be addressed and fixed. Report it to the support.
    As being a end game player myself it doesn't sound so big deal to me.
    To be honest with, I think it's a minor issue.
    He/she or they will probably going to replace that lv1 item in a few months anyway to higher Tier items the maximum gain here is pretty minimal.
    Nothing to compared those OP old low level items with high crits which took years to be addressed.

    I think distributing powerful unique sets is nonsense and that's why they probably disappeared from the loot list of low levels.
    If you stay a few weeks grinding the knowledge the hole game can be basically level up without any gems in your gear.
    Giving powerful unique items at low level causes more problems in terms of pvp for the new coming players.
     
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