Q&A Development Team Letter

Discussion in 'Discussions on Current Topics' started by DSO Production Team, Aug 16, 2017.

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  1. DSO Production Team

    DSO Production Team Community Team Team Drakensang Online

    @trakilaki
    Let me tell you what PvP means to this game [...]
    So no one can tell me arena is not important because PvP is all ... PvP is everything in this game. People like to dominate the others in the arena ... they have to have better gear than the others. Take their motive out ... and they will stop playing ... simple as that. They won't play PvE because it would become meaningless.
    We understand your concerns and will neglect your feedback in the near future. We mentioned earlier the term of „paradigm shift“ and this is truly what the dev team will promise and keep from now on. PvP is a very important topic, not just for us but also for a big chunk of our community and we want to treat it with the needed focus.
    We can't guarantee more information coming still in 2017, but towards the end of the year we will provide you with our plans on how to improve PvP in 2018 – until then we will focus on fixing PvE, especially in terms of balancing.
    And regarding the animation of the ranger: We've double checked with our animation team and it is definitely the same animation, BUT shortened due to the changed skill timings. And with all significant changes to our animations, we also need to adjust our visual effects in our to fit to the animation etc. That's why it is perceived in such a different manner.
    @..Zexion..
    Well i have a question for the DEV'S team,
    Before the lvl 55 the max values of run speed were 10.00% why now it is only 7.7 or something like this, were it intended or just a bug?
    And the same happens with weapons, at Lvl 50 the max of weapon %damage was 80% now it is around 76.7 , is it normal, or a bug again? because this will provide a major difference between old players and the new ones that come to the game
    There is no intention from our side behind the loot experience you just decribed. We will gather more data and try to find out why you and the players you have contact with have this kind of experience. We will do our best to come back with either a solution or a „you're just unlucky :D“ (< just joking... we will find out what is not working here!).
    In addition to that, we have plans to further improve the overall loot experience of the game very soon to provide more and potentially better gear in general.
    @cdeepal
    New Boots have only less than 8% walking speed lines. No player has ever found a level 50+ boots with a walking speed line above 7.x%
    Some players still own previously found boots with higher walking speed lines, but these are old equipment.
    In addition to boots, some other attribute lines have reduced maximum values as well.
    Two handed weapons seem to have a maximum around 76.x% where previously it was up to 80%
    Increased critical hit rate lines on Helmets now seems to have a maximum around 14% where it was previously up to 15%
    Increased armor and resistances on Shoulder pads seem to have a maximum around 14% where it was previously up to 15%
    Same answer as for ..Zexion..:: We will look into to this to find out what is going on here. We will come back to all of you as soon as possible.


    PVP

    I am pleasantly surprised that we are now getting answers to our questions.
    When I posted here, I wasn't really expecting an answer, because we were not used to that. I am really glad that someone in the DrakenSang team is now reaching out to the players.
    I want to talk about an issue with PvP which many players experience. [...] When can I play without being worried about not getting a match next time? When will you fix this issue?
    As stated further above, PvP is a top priority of 2018. We do know that there are severe issues, especially in match making and balancing and we already have some ideas of how to bring PvP back to where it should be: in a fun spot for everyone to enjoy. We will try our best to publish our plans before end of this year in order to give all of you enough time to think about it and provide as much feedback as possible. As for all major updates in the future, we will drive these features as close as possible to our community.

    @Rhysingstar
    Really? Subjective? Out of all the possible answers that you could have given, subjective is not the one I expected to hear.
    Where is the shaking head in utter disbelief emote when you need one?
    I would recommend that you read the feedback on facebook every single time this event runs. I'm guessing that it is possible that someone likes this event, but if they say that they do their posts must be buried under the hundreds of negative comments about this event.
    I cannot think of a single event that gets more negative feedback.
    [...]
    We're sorry to hear that you really do not like the event. We definitely want to start new events in 2018, but also want to improve the ones we have so far. Especially both moon events are always under close monitoring. Currently, we concentrate to further develop the class balancing, as you know, but we will pay attention to all the feedback that is given. In this regard, thank you very much for elaborating such a detailed list of examples. We will discuss this internally, as soon as it's possible.

    @Yogo
    'If' it is a desired feature? People have been asking for it since they saw it in other DSO version. We need the auto loot please.
    Sorry for the misunderstanding. We definitely understand, that this feature is desired, but can't guarantee to solve this very soon. However, we will look into a possible timeframe to further improve the comfort of playing DSO in general. This topic is on top of the list.

    @Iselda
    [...]
    Also as it was pointed out by Yogo and cdeepal the golden lines on items need to be revised. My ranger has a huge problem collecting gloves with speed golden lines more than 9+
    Finding a ring with 0,04 golden line on block is absurd :/ Honestly!

    And decent weapons without crit are almost non-existent. So how those of us without "the proper and desired" set are supposed to play in groups? Have you recently checked the chat? Yeah, some groups do accept rangers but only if they have the crafted q7 set.

    Anyway, thank you for all the answers and some insight into your plans. Hopefully this kind of communication between you and us will last long and together we'll make this game once again playable and fun.

    P.S. no more grind-fest events! Pretty please
    The same answer as above: we will look into this to find out why the experience of so many players is not as intented nor desired. Please expect some results in this regard soon.
    On the other hand, we will provide more unique touches to all classes in the near future that will help all players to find groups, as these new and useful talents are not equipment-, but engagement-related, which will show way better if a player is a (e.g.) truly dedicated ranger or not. We hope you will like what we will come up with :)
    And yes, if we can guarantee one thing: We will definitely keep this dialogue up running as long as it is desired by any user in our community. As you can see on the timestamp, it's not as easy as we might thought to publish accurate answers within a short time, but we do our best to show that we care.
    Regarding the events: Soon we will celebrate the Ghost Festival and – not far away – the Winter Solstice Festival. We hope that you can enjoy both events and take the time you need to get the desired rewards. The Winter Solstice Festival will last the full month of december, so there should be plenty of time:)

    @*Happiness*
    Hi.
    I want to know if there will be more women's costumes in the game? 3 dresses are very few for us(( After all, girls and players who play female characters a lot.
    I wish you luck in your work.
    First of all, thanks for your wishes. We hope we can bring DSO back to a state which is enjoyable for the entire community :)
    Regarding the costumes, there is no actual plan of releasing a lot of new costumes very soon. We always like to add more vanity items to the game, such as emotes or costumes, but with the sheer amount available already, we thought it would be more of a benefit for you to tie newly released costumes and such to event themes, such as the new costume that will come to the game with the Ghost Festival. It's a bit more predictable and not „random“.
    As it seem there is still interested in getting costumes (and we've definitely noted down you’re interested in female costumes), we will look into this for future releases!

    @Akageshi
    Hi, thank you for answering my post, I did not expect that. It's nice :]

    The addition of new craftables will be great but I forgot to mention we will need more space in our inventory. [...]
    That's great to hear! My understanding of the original letter is that the team wants to add more ways to make each party member helpful to the rest of the party even in a support way, which means that each class might be able to use non-offensive skill or skills.
    [...]
    What would be cool though, is a second skill bar ["support skill bar"] where we could have the new support skills ready to use in battle. Something like holding one specific key while pressing 1-7 would use the skills from the "support skill" bar.
    These are very good ideas indeed! And we're happy to say that some of these mechanics you just described will find a spot in our actual class balancing release. We're happy to see that the brief direction in which we decided to go is something that is actually aligned with what you would like to see :)
    Regarding the skill bar topic, there is currently no plan for changing the behavior of the additional skill bars, but we're happy to note your suggestion down right now to bring this back on the table whenever there is the time :)

    @sargon234
    I am contrary to a new increase in lvl, you should at least give 2 years between lvl increases, 1 year is too small

    Also, since you introduced a vendor that appears after the death of dragan and the queens in new moon, can you do the same for both vargulf and blood mage?At least those without any luck would have the chance to obtain the blood mage set if they wish to
    We will introduce her with release 201 in Full Moon, as well. In the future, Grima will definitely appear in more and more events.

    @Akageshi
    That's actually a good point. But I'm already a bit bored with Qaizah so new maps to play on would be nice. Sands of Malice is a smaller update compared to Rise of Balor for example, so I think it wouldn't be bad if we received just new locations and story continuation without getting a new level cap, as an expansion of Sands of Malice. And maybe in 2019 there could be a major update with new level cap?
    We will release a new content update in Q1-Q2 of 2018 that is going to be bigger in size than Qaizah and will not move you away from the actual high level content of the game. We're exicted to publish more information soon.
    Regarding the level cap increase. As stated before, we will not increase it, if the majority is against this change. We can definitely add new challenges and ways to improve without it.

    @sargon234
    They can instead expand the parallel worlds, with new quests and new bosses, maybe with original bosses, like mortis
    Wait for it ;)

    @fuzball15
    thanks for you reply and i do understand that people have invested gold lines into q7 set and this is fine but thats not the point of why i think q7 set has messed up the game,[...] i as a player have been around a very long time and love the game but this 1 hit wonder stuff you have designed is no fun regards steve
    Hi Steve,
    thank you for sharing your thoughts about the Q7 set. We're currently looking into the concerns you and others have raised. We will definitely not take away any power of items users have invested time and energy in, but we will improve channels of how to expand the power of the own character further more, by adding new content and equipment, new talents and – on the long run – new skills etc.
    We've heard the many concerns about losing power or invested time once new content comes out, but this will not happen again.
    We hope that we can publish more information soon.

    @Saabia
    please do not forget to adapt the Gnobitems into the new Framework values from Sands of Malice Items.
    Unfortunatly it seems that we really have to ask for as players. This kind of adaption on the new Framework should be normal at all. Nobody wants to invest the Draken in crapitems.
    You are absolutely right and it's definitely not ideal that there was no overall update of all items ingame, yet. We promise to do this in the very near future (e.g. with release 201 or 202).

    @leftUndecided
    Are there any plans on reducing the Pristine Core price (materi fragments)? Or adding them to Excruciating/Fatal?
    There is no current plan to adjust the price of the cores, but we definitely can look into the possibilities of how to receive them ingame. We will release a new way to receive a bunch of these cores with release 200. Please wait for the patchnotes for more information.


    Will it be faster to get to the maximum level of Wisdom once the Wisdom tree has been "changed" ? It's really easy and fast to level up to Level 55 but it takes an extremely long time to get to Level 55 in wisdom
    Indeed, we will definitely improve both the way you will receive and invest wisdom ingame. With reworking the talent window, we will add way more different talents that will allow each and every player to add more diversity to her/his very own play style.


    Any plans on reducing the inventory/locker andermant price?
    Or the cost of adding gems/runes slots to an item? It's really expansive to open the last slots for the Cloak because it only has one slot open as default
    There are no plans currently, but we will note it down and discuss this in one of our future release-meetings. If we can improve the level of convenience, we will definitely put this on the table :)


    Why did you increase the Draken price of the Augment Cores? It's too expensive for the amount of Draken we can get with the events
    From our point of view, this is a meaningful investment + we adjusted this price based on player feedback. In the near future, you will get new possibilities to gather more needed cores in an efficient manner, as we will release several new mechanics to receive these items in the following releases.


    Could you introduce some kind of EXP bonus on the Test Server so that more players can go there, level up fast and test new features? I only go once a week on the Test server and play a bit of the actual event, I can't go to the PW
    and test the new Q's (and the upcoming CE) etc... We really can't test anything, it's a waste.
    We will note this down and evaluate how we can help engaged players to dig more into the new releases on the testserver. The feedback we receive throughout these channels is very valuable for us.



    We have to use Left Click to move but if we accidentally mouse over a monster, it will perform the Left Click spell.
    Unfortunately we are forced to have a spell on the Left Click as default, we can't remove it. Could you please allow us to remove the Left Click spell ?
    This is an interesting request that we never had before. We will discuss this internally to identify possible issues and edge cases. But in general, smaller adjustments that improve convenience are always possible :)


    You should remove the magic items from the Blacksmith, or at least give us an option to disable them
    Some of my friends and I lost a lot of andermant due to missclicks, and I don't see why anybody would pay this amount of andermant just to get Tier 0 magic items. These items were obviously added to make us lose our andermant.
    Thank you for the suggestion and we will note down your concerns. Nevertheless, these items are not in the shop to explicitly drain Andermant from players that click on them by accident. The items were designed to be of potential interest for low level players. But as mentioned two sentences earlier, we will check if and how we can further improve the situation you just described.

    New Moon and Full Moon come every month, but FM is way faster to finish than the New Moon event and you get better
    rewards at FM, but for the FM event we have to farm outside of the event to get the essences, I wouldn't mind farming
    some kind of new essences related to the New Moon event to finish it faster.
    Both events are very different and we really like this difference. Nevertheless, we will look into the possibility to put both events more in line, as this seems to be an interesting topic for many players.


    The new dungeon accessibility feature from Release 196 can be problematic in certain situations like in the Kingshill
    Sewer event: if you found a Map boss (that can drop a pet) or a cursed amphora and you want to share the special map
    to your friends, you would have to be careful not to clear 20% of the map. It should be changed in some
    specials maps like that (also Varholm for the cursed amphora etc)
    Thank you for the feedback regarding this feature. We’ve investigated in a slightly different direction to further improve the behavior of this feature and would like to give some insights at this point:
    Instead of defining this hard border of 20%, we would like to add a notification / warning that will just let you know about the current status of the map. It’s up to you to decide if it’s still make sense to join the map or not. What do you think?


    Could you show a third number after the comma in the attack speed (when pressing C)
    So we could know if we reached precisely the attack speed breakpoint [...]
    This is a good suggestion. We will discuss this as soon as possible. Please expect feedback regarding this suggestion in the near future, possibly with release 202 or 203.



    As other players have already noted, it will be quite frustrating if we have to get the Uniques again but in Level 60
    or pay the Augment Cores again, but one day or another we will need the level cap to be increased.
    I think it will be better if you increase the level cap (+5 Lvl) every two years. So in 2018 we will still be Level 55 and in the 2019 Expansion we will have to level up to Level 60.
    A poll should be made on the forum/facebook to see if the players want a level cap increase or not.
    We will keep the level cap at 55, if the majority of players is against a level cap increase with the next expansion. If we're going to increase it with the expansion afterwards is another story, but there is plenty of time to talk about this :)


    Thank you for your answers, it's nice to see that you care
    We definitely do :)

    @alchimista
    About faster stone crafting feature.
    • we can only craft a higher up level stone if we get 3 same pieces, so why do not simply add at least a feature that auto put 3 stone of same type on workbench
    As you know, updating the workbench and the way you can craft certain item types is a big topic for us at the moment. We will note this down, as we will further improve crafting until 2018.

    @Fugnuts
    If indeed you plan to go ahead with lvl 60, we need a way to extract legendaries from uniques.[...]
    We will not increase the level cap with the next expansion if the majority of you is against it and will ensure to not give anyone the impression that a level cap increase is equal to devaluing any item in the future. We will find other ways to further expand Drakensang Online. Period. :)


    PS: You should really consider about fixing the PvP bug thing that stops ppl from joing pvp matches.Its been around for 2 years.I cant bellieve that you havent found a fix for it already.I for instance havent played 5v5-6v6 for more than half a year now , and there are a lot of players in the same situation as me.Please fix it already.
    PvP is very important topic for us that we will tackle in 2018. However, we will try to publish more information regarding PvP end of 2017 already. We hope you will like it!

    @mateandrei
    Do you have in plan to improve the GUILDS? [...] In my opinion Guilds will give a boost again to this game and will be more fun to farm and battle against other guilds!!!
    Next to PvP, all social features, such as guilds or chat, will be in focus for 2018, once the class balancing is in a proper and solid state. We will have more stuff for you to do when you're in a guild and give more incentives to actually engage in a group with players. We're confident to bring back the need and usefulness of guilds with our planned changes.

    @Nostradamus88
    1) are you planning to update gnob set? (right and left one)
    2) we need old enchantments on shields and boots to have more balance in pvp with old players
    3) newer players and f2p ones need a help for attack speed. As sapphires were removed by a your mysterious decision, maybe it would be kind to have more opportunities to get runes of grand celerity (2h ones)
    1) Yes, very soon (201-202, together with all other „old“ sets)
    2) Once the class balancing is done, we will improve PvP. This will also require to evaluate the equipment that is mainly used, ways to improve without being frustrated etc. etc. We will try our best to make PvP... great again:)
    3) We will add new mechanics to further boost attack speed in the near future. That's for sure!

    @semen470
    a) i would like to see a server merge (Agathon, Balor, Tegan and Werian) as this emptyness on my Balor server is frustrating us all. we talking about +3 years and nothing has been done...just excuses from you Devs :-/
    b) Attackspeedrunes, would love to see them as drops from mobs like other gems...can we expect that in future ?
    c) and no more level expansions, just a few real good events and bugfixing + better overall performance settings..thats all i want
    a) There are several reasons why this takes so long, but we promise to publish more elaborate information about this very soon.
    b) As you know, runes usually do not drop. You can find them at special merchants and events. Nevertheless, we will note down your feedback to see if we can reconsider the distribution of runes in general. Obviously, there is no guarantee.
    c) There is no level cap coming with the new expansion, if the majority is not interested + there are already plans for all new events in early 2018 :)

    @alchimista
    When will we have a Q5 and Q6 set ?
    Are you working on it ?
    Depending on when this text is published, the Q5 set of Khalys is already in the game. We will definitely look into the Q6 set as well, but this will take a bit more time, as this could be related to somethig bigger that is on the horizon. (But we will not go into details, yet :))

    Will ever been implemented an account shared friend/block list feature?
    So , while using other pg, we will be able to whisp a friend using non conventional letter ( those strange like : Þ , ¥ , Ḏ , ẞ , Ω, and so on )
    While switching character, the shared block user list, could allow us to block ALL the spammers in one time.
    There is no such plan right now, but with our planned updates to guilds and social features in general, we're happy to also discuss this suggestion. Noted down!

    @Rhysingstar
    [...]
    What players really need is a better crafting table with some of the pure randomness removed. I know you cannot make it too easy, can't have players happy right?
    With the new crafting table we're in the middle of an imprtant change. With the current future updates to crafting and overall character progression, we will introduce more and more possibilites to enhance the own gear etc. That being said, there is the need for an crafting table that can handle these amounts of possibilites.
    In addition to that, it's one of our top prioritities to further improve pricing and crafting experience in the near future. Expect more information very soon.

    @Dragonnns
    I really hate the gambling aspect that has pervaded so much of Drakensang. Is there anything in the works to remove some of it? Or if not remove it, change it so not everyone has to gamble? [...]
    As you know, there are lots of mounts, pets etc. that you can purchase directly for Andermant in the shop. And it's true that we have exclusive Lucky Sphere offers. Nevertheless, we can think about offering these mounts as direct-purchases, as well. We will discuss this topic as soon as possible. You can expect information within the next 2-3 releases.
    In general, we also plan to further improve the loot experience in the game to be more predictable and precise for all players. We hope that this will help to ease the frustration about this topic :)
     
    alchimista, *Happiness* and Fynkz like this.
  2. ULTRAPEINLICH

    ULTRAPEINLICH Forum Duke

    In this case, could you please also adapt emilia's premium items to the new framework in the same release? Thx
     
  3. *PerSab**

    *PerSab** Forum Apprentice


    Hello Why did u ignored my Question? You dont want answer me because you know that I m right?
     
    Alex_Thor likes this.
  4. sargon234

    sargon234 Commander of the Forum

    Thank you for the answer
    More other questions:
    Will you add some sort of cursed amphora to blackborg that drops the frosty brooms, similar to varholm?
    Will you add the white wolf as some sort of drop from full moon event?
    Will you add the runes dropping from the bloodmage as a possible drop from the queens in new moon event? at least players have more chances to drop those rare runes

    Another idea about the gnob
    Gnob sell some permament lucky sphere
    What about putting a daily deal from the gnob that sells a new sphere each day,the sphere that cost andermants and those who are missing? like obsidian wings sphere, ecc. it might be a bit redoundant though
     
  5. _Baragain_

    _Baragain_ Living Forum Legend

    Time for me to ask a DK centric question.

    At this time, there are unique 1H Swords, 1H Axes, 1H Maces, 2H Swords, and 2H Hammers eligible for transfer crafting.
    When will we get a 2H Axe eligible for such crafting? No other class experiences this issue since SMs and SWs only have two types of weapons and RAs only have three types of weapons. Sure, they may not like what the extra enchantments may be, but at least they have options.

    If you are in need of ideas, the old World Drop unique "Legend" would make an excellent addition to the PW loot listd after it gets updated to the modern style. It's special enchantment could be similar to the Steam Axe from Andrakasch and either give some nice % Crit or + Crit. It also would be nice if it ended up finding it's way into a nice two piece set from a future PW.
    [​IMG]
    Man, who is that handsome devil in that picture from four and a half years ago? :p:D
     
    Armando, Demon, alchimista and 3 others like this.
  6. TwiliShadow

    TwiliShadow Count Count

    I very much like this idea. That way you know what you are going into ahead of time and can still get in when you _need_ to. :)
     
    Armando likes this.
  7. Alex_Thor

    Alex_Thor Advanced

    Please don't touch old leadeboard!!!!!!!! :mad:

    Why need this changes in leaderboard? ( R 200 on test server) why you raise gold league from 300k to 1M points? :eek: :mad:
    You promote bot-users in game?

    I play on server Heredur. I see many bot-users in leaderboard - without rapidity points, without kills boss.
    Bots game - is very bad game, it's sh.t game :(

    Who need this pristine and soul cores in leaderboard??? (on test server) .........you farm them day by day in Q1-Q9.
    I know how boring is to make 300k points in all Q1-Q9 :( is very boring, and now you raise target to 1 MILLION points!!! Normal player can't play this ......
    I will not play this sh..t leaderboard bcs this changes.

    Why you promote bot-users???

    Don't touch old leaderboard!!!!!!!!!!!

    Ban all bot-users, you have green light.

    I'm fair-play and I want fair-play game.

    (sorry for my english)
     
    Last edited: Oct 13, 2017
    Armando likes this.
  8. sargon234

    sargon234 Commander of the Forum

    they put back the gold
     
  9. Fugnuts

    Fugnuts Forum Master


    Yes but their math is off.Last time u needed to do 2.7mil points to get 13.5k gold.Now u must do 9 mil to get the same amount.If now you need to farm 3x more than before in order to get the gold rank, then why arent the gold rewards 3 times higher?

    Bronze ranks now are like gold ranks before the change..we used to get 13.5k gold then and 2250 now ...5 time less gold for almost the exact amount of time required to farm.250 gold is like 1 legendary craft + revert if u dont have premium - 50 gold or so.Kinda low imo.
     
    Last edited: Oct 11, 2017
    Alex_Thor likes this.
  10. Rhysingstar

    Rhysingstar Forum Ambassador

    I barely can stomach playing this game very much now and it gets worse with each release. Four years ago I played multiple hours per day. Now I might play a few hours per month and it gets less all the time. All the fun has been stripped out. I've been hoping that DSO would at some point stop saying "we're listening" and actually listen, but it's only gotten worse. I understand asking these questions is beyond pointless, but there is a small part of me that still hopes that one day......Yeah I know. Maybe I just like being lied to, I'm not sure anymore.

    1. Do the developers simply not understand that adding more pointless grind coupled with less rewards is driving more and more players to quit this game in mass or is their goal to see how many players they can make quit with each new release?

    2. How many more players need to quit before anyone at DSO realizes that games are supposed to be fun not a job?

    3. Since the direction of the game is obviously becoming a 24 hour a day grind, when should we expect the Chinese auto bot program to be brought the these servers or should everyone join the current cheaters who are being ignored for using 3rd party bot programs?
     
    semen470 and Alex_Thor like this.
  11. sargon234

    sargon234 Commander of the Forum

    I know, they should keep the threshold for gold at 300k points but what do to now?It seems this is the best compromise
     
  12. Hiro73

    Hiro73 Forum Expert

    Hi all the staff, I have a question for DK. The skill rage attack has an insignificant radius of action, too small, could you improve it?

    Could you give as a reward in the Christmas event a lesser rune of grand celerity (4% faster attack speed) ? The game does not offer it enough.
     
    Last edited: Nov 18, 2017
  13. Galvard

    Galvard Forum Mogul

    Why do some players have less frequent gilded clovers in the daily challenge?
    Last time I got gilded clovers:

    22.8.2017
    2.9.2017 - 11 days
    11.9.2017 - 9 days
    16.9.2017 - 5 days
    30.9.2017 - 14 days
    15.10.2017 - 15 days
    I got average 1 gilded clover per 11 days.

    We need a lot of gilded clover for shopping a lot of runes. Give gilded clover more frequent and fairly for all players.
     
    semen470 likes this.
  14. KillsKings

    KillsKings Forum Greenhorn

    i have few questions ...
    -when u guys will fix (atract) on bosses for example on q1 when grimmag spawn meteorit u run , and run back , just on meteorit area ...
    -when u will fix q1 map2 ice sphere atack problem
    -when u will fix (auto-atack) u hit boss with magic misil (at mage) and then click on a map zone to walk and keep atacking ...
    -when u will fix jump on place bug
    -when u fix pot bug (use pot and dont recover hp)
    -when u will fix workbench
    -when u will fix drop rate on maps

    plz guys is the time to fix all this bugs what are on game from a long time ago
    , im realy pised off to spent resource for this game bugs,when some bug what players have advantage on game u fix it imediatly but what about the bugs what the enterprise have advantages ¿¿¿
    im paying all months my prem(deluxe), im recharging anders , and im enjoing all days this bugs , im realy tired of all this bugs , seriosly ..think about fix this bugs and let costumes mounts , boriinggg events and make something good
     
  15. Armando

    Armando Forum Connoisseur

    Sorry, but I had to laugh at that - a Freudian mistake, perhaps?
    Sadly, neglect of our feedback is what the community has been experiencing for years now... I don't doubt your good intentions, but this is hardly the suitable wording to convince us ;)

    Well, for some players I'm sure you are right. For others like me, you are wrong. PvP IS everything for me in this game, I find PvE farming boring. But if I have to compete with the gear of extreme farmers and botters in the arena and no chance to win by skill only, then PvP is meaningless to me, and I will stop playing.
    So, introduction of at least one PvP mode that is not biased by time and money spent on PvE gear/farming would be much appreciated - at least by some people.

    If it means that botters will lose their motivation and quit the game, all the better - no need to ban them anymore!

    The point is not just if there is enough time to finish those progress bars. The grind is simply terribly boring - even if I could manage to finish an event by playing THE SAME MAP 2 hours every day for 30 days, I do not want that. There is a reason why people start using bots... Because they don't enjoy wasting their time with those repetitive tasks!
    When i started this game four years ago, events were lasting for just 3 days and you had to "work" very hard to finish them - that wasn't good neither. But a continuous effort for a whole month is also too much. Please try to find something in between - like 1 week duration, 15 hours of playing on normal mode required.
     
    Last edited: Oct 17, 2017
    ULTRAPEINLICH, semen470 and EhtovK like this.
  16. EhtovK

    EhtovK Old Hand

    A few questions and observations:

    1. When are you going to give Premium/Deluxe a much needed review?, currently the value of both memberships is at a very low point and here's why: Mystic cubes produce T0 items regardless if we got them on a normal map or infernal II, the unique set hasn't been competitive nor desirable for a very long time, if ever, and now it's at its worst point since it's not updated to the new standards with base and unique values and it's not elegible for crafting, the gem drop rate from the cubes after they start spawning Qaizah gems is poor compared to the previous one, at the moment the best value for Mystic cubes is selling them for gold to keep crafting. The wings from Deluxe lack a "haste" bonus, which in the right hands make them less valuable than a 10 gold horse, specially after the availability of different mounts was increased (thankfully).

    2. What are you planning to give the inventory struggle another direct hit?, Collector's bag and Currency bag were excellent additions, but event-related items and (if done properly) crafting are devouring our inventory, essence stacks being 9999 only, multiple cores, etc., keep our struggle alive and well, now if you're not planning on increasing stack sizes for essences or creating dedicated bags for event items or cores, a simple (yet temporary) solution would be just giving us more inventory space to acquire.

    3. Are you aware of the crippling "pick-up lag" that ravages all servers since a while ago? that one that freezes everything when you subsequently pick up drops and jams selling (you right-click and the item takes 3-10 seconds to dissappear from the inventory), this happens even if you have a good machine and good connection combo, so it's either a flaw in how the client handles the data or server sided, do you have any upcoming measures to tackle this?

    4. Whatever happened to Desert of Essences?, Invasion events?, Monster Hunt?, some of us like to fill up the collectors bag and there's items that were dropped exclusively inside those or helped with spheres like Monster Hunt (essence spouts, white wolf, etc.), also it'd be nice to have an updated version of Desert of Essences with a set that's properly updated to the new standards, same for Invasions.

    5. Currently there's a "difficulty selection" UI in the Test server for world dungeons, good one, but, are we to expect (eventually) having scaling world uniques which are updated to the new standards as well?, Legendary King, Corruption, Temple Guardian, Machine set, Deep Sea, Ring of innner fortitude, etc..., or are we stuck with innumerable (and barely desirable) Scorn of the Dragon and Roshan/Keen/Yachak/Sparks trinkets?

    That'd be it, for now, I'll be back with more thoug, thanks in advance for the answers. :D
     
  17. sargon234

    sargon234 Commander of the Forum

    I think they have forgotten about those old uniques

    I think they have forgotten about DOE and invasion, DOE because it was generally well received and it was a good refill of essences, so obviously this event was forgotten, can't have something that benefits the players
     
  18. Iselda

    Iselda Advanced

    Glad to see you're still here trying to answer our questions ;)
    Believe me, I haven't seen any build with items like these:
    [​IMG]
    Most of us can only sell/melt them, because they're useless- especially their enchantments. Colour/tier is meaningless as one can find a tier 5 legendary ring with the same enchantments.

    Speaking of rings - I'm not sure but I guess there's some bug concerning crafting the rings with CHR in the base, because there's 99% chance that the good, golden enchantments won't be passed to the crafted item.


    Ah yes, the infamous Festival... When last year I was preparing for the first time to take part in it I dig some old posts from 2014-2015 where people were complaining over that shooting towers (sorry forgot the name :/ ), and when I entered the map of course I found the towers one-shooting me... It was so such a pleasure that I only entered the map a few times and then gave up... So this time I doubt if I'll be doing the event. This Festival is another proof of player's feedback neglection.


    One more question: Since you have huge plans coming for pvp, how are you going to cater for the needs of non-pvp players? We are also here and would love to complete all the daily quests to get a gilded clover. So what about us? Should we give up hope or even your game?
     
    Demon likes this.
  19. Fugnuts

    Fugnuts Forum Master

    When are you going to provide us with fair Leaderboards?There are already a ton of videos on youtube showing ppl using bot in order to win yet nothing is done.Why wont you run daily/weekly bot ban waves in order to assure that everyone has the same chance on winning the leaderboards and not only the botters?Why have you increased the duration again and kept the same rewards?Whats the point of even going for these Leaderboards if only the botters have the first chance?

    I have to say that im dissapointed in how you guys do things nowadays.The community is feeding the support with proofs that ppl are cheating to win and you do nothing.Shame.
     
  20. Sevilla

    Sevilla Someday Author

    Have prediciton to remove the old saphires gems once for all? because i think is unfair with others players, that can't get this gems anymore, they make a hugh diference in speed. Same with old gold lines enchants, like 10% mov. speed on boots.
     
    Last edited: Oct 17, 2017
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