Ranger nerfed to death in PVP

Discussion in 'General Archive' started by mystic_archer29, May 22, 2019.

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  1. mystic_archer29

    mystic_archer29 Forum Apprentice

    as titled; rangers are so weak now after EA nerf. Every mage is hitting me 8k with ice ball while i do 2k to them with EA, what the hell ? Why is the concentration cost still 66? It was designed to be OP one-shot thingy, now its not OP but still one-shot? Nerfed explosion twice, then nerf the concentration cost.

    Also, on top of that, marking lasts laughable 3 seconds. Everyone is kiting like crazy, its hard enough to hit once, but to hit twice within 3 seconds period? Why do we have to 'mark' anything at all? this is such a nonsense concept.

    What do we do about this? wait for pvp gear? wait for class balance? Whenever i team up for pvp and see lots of rangers on my team i know its 90% guaranteed loss. On the other hand if i have 4 wars in group i laugh and go afk and still win.

    I wanna hear your opinions.
     
    -turok1999- and MaxDisappointed like this.
  2. Critztrike

    Critztrike Forum Apprentice

    I play as a ranger and it is so unfair dk and sm run around healing..our explosive arrow has become so weak and it cost 66 concentration ,please fix this.Ranger is weakest class in pvp and bigpoint just wont do anything.Mage ice sphere needs no marking and travels to your location 1 hit half hp down..
     
  3. MaxDisappointed

    MaxDisappointed Forum Master

    Yes, half HP down with 1 frozen sphere, completely nonsense if aiming an EA to a marked enemy suppose pretty less damage.
    Being able just to use them 1 by 1, having to wait until you have enough resource again, while a mage can shoot more than 2 spheres in a row while regenering mana at the same time with each shoot.
    It is a joke and absurdity the differences in resource cost, damage dealt, etc between some classes, or the skill needed to aim some ranger skills unlike other classes equivalent skills.
     
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