Announcement Ask the CMs in English

Discussion in 'Headquarters Archive' started by CM Greg, Jul 14, 2015.

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  1. UndergroundKiller

    UndergroundKiller Forum Expert

    [​IMG]

    Why is there a level 6 in Cardhun?! :eek:
     
  2. Novadude

    Novadude Commander of the Forum

    Old twink account with access to watery grave got grandfathered in to Cardhun access, probably.

    The existence of these Level 6 twinks are why I suggest that people wait til level 50 in both exp and wisdom to do pvp (and to start with 5v5 pvp).
     
  3. Fugnuts

    Fugnuts Forum Master

    Hey guys, whats up with the rewards from the storm of bones event on test sv?Are we going to get a lvl cap increase very soon or that chest reward is bugged?
     
  4. joão

    joão Forum Apprentice

    Hello, When comes transmog? thanks
     
  5. tothmartin5

    tothmartin5 Forum Greenhorn

    Hello Allogeneous,
    Sorry but I can't PM you. Is it possible to report a possible violation from my country local support? Can you please somehow share any e-mail or how could I contact an English/German Team Leader or higher level CM?
    Thank you in advance!
     
  6. Mal3ficent

    Mal3ficent Guest

    Hello @tothmartin5

    Please do the following:
    - For a moment change your game Language to English
    [​IMG]
    - Press the "Support" button and follow these instructions
    - When you are done with your ticket you can change the language back
    Our Support Officers will contact you shortly to assist you with your inquiry.

    Cheers
     
    tothmartin5 and Yogo like this.
  7. AnnaConda

    AnnaConda Someday Author

    I've never had a ranger reach 31, but now I have lost the advantage of a ranger being able to switch when concentration is low to short-range shooting with my longbow. I only have short-range shooting, and concentration is always at 100%. Very odd, and quite a handicap to lose one of two longbow advantages. Is this a limit to my ranger when reaching level 31, or is something wrong...?
     
  8. tassadar1977

    tassadar1977 Forum Expert

  9. dkarl

    dkarl Forum Duke

  10. -HARRA81-

    -HARRA81- Forum Mogul

    I am wondering if the maximum stats will increase with the upcoming expansion such as: Increased weapon damage % , Critical damage % (in rings and amulets), attack speed (in gloves). Thanks in advance! :)
     
  11. trakilaki

    trakilaki Living Forum Legend

    Why would they increase them? They are same for all levels.
     
    Tilwin90, EhtovK and -Skygazer- like this.
  12. Tilwin90

    Tilwin90 Padavan

    Agreed. Don't care about level 55 for my critical damage % items (hence why it's efficient to craft such items instead of hybrid between critical % damage and critical hit rate).
    What will definitely hurt a lot will be the weapon - but even there with the increase weapon % damage, it's only about the glyph <> between getting a level 55 item to level 60, and a level 50 item to level 60. Didn't bother with lower level items so I'm not sure how big the glyph investment is there.
     
    trakilaki likes this.
  13. Opalsion

    Opalsion Junior Expert

    Releasing patch notes after posting sync date is some kind of new trend now? Or do you want us be surprised? :D
     
    Morinphen likes this.
  14. Novadude

    Novadude Commander of the Forum

    This was actually discussed last time around
     
  15. Opalsion

    Opalsion Junior Expert

    I know, I was just hoping things would get back to normal... So I guess it's a trend :rolleyes:
     
  16. Teleportist

    Teleportist Advanced

    Clayton,

    Will you be updating the roadmap any time soon please. This hasn't been touched for almost 3 months.
     
  17. UndergroundKiller

    UndergroundKiller Forum Expert

    (26th august 2016)


    Start watching at minute 5:49... look players' level and the map they are in :confused: may that be because of the portable traveling map?
     
  18. trakilaki

    trakilaki Living Forum Legend

    No that is not possible ... those quests are locked both by level and quests. That means from the start of Myrdosch expansion everyone could unlock those maps only if level 44 and solved all main quests in Misty Ridge, Andrakasch, Gleaming Mountains and Thunder Crest. Otherwise you can't enter Stalgard ... or those maps before Stalgard.
    There is no chance to go there without unlocking the maps first. You can travel with universal map only to unlocked maps.
     
    UndergroundKiller likes this.
  19. spanky_time

    spanky_time Forum Apprentice


    ***** What we've got here is failure to communicate. Some men you just can't reach. So you get what we had here last week, which is the way he wants it. Well, he gets it. I don't like it any more than you men. *****


    Thaks you very much
    Get big greitings from our planete Magrathea
     
  20. spanky_time

    spanky_time Forum Apprentice

    Dear Drakensang Community,

    Even though a great part of this letter reflects on recent events, I would like to take this opportunity to introduce myself and explain why Drakensang was a little bit quieter in the last months.

    Let’s go step-by-step. My name is Verena and I am the new Producer of Drakensang Online. In recent years I worked on various international projects and products of larger and smaller scales. Being a gamer myself, and having come across Drakensang Online in the past, it was an easy decision to make to work with this unique team and community.

    The upcoming weeks and months will be especially exciting for everyone involved in this project, since Drakensang Online will make a big step into Asia. New features will enter the world of Dracania and many improvements will be implemented to various existing features.
    I am aware that these types of promises aren’t new, so you might ask, what is the difference this time around? Well, for starters, in just 4 months we updated our entire planning structure, improved systems and processes and also enlarged the team to be prepared for the challenges we are planning for in 2016.

    Our plan is to introduce new features and fulfill the community wishes, but to do that in a proper manner we first had to adapt ourselves to support the strong growth of DSO. It’s with great pleasure to inform you that this month a large part of these adjustments will be finished and we can look forward to breathing new life into Dracania again.

    All MMO games are living beings. They have good and, unfortunately, bad days. During the summer you might enjoy the pleasant climate, while in winter you have to endure a nasty cold. This analogy applies to Drakensang as well, having gone through a harsh winter and suffering a series of external attacks, where our character selection service was brought to its knees and crashed. This attack was designed in such a way that finding its roots proved to be a difficult task. Our developers spent many nights and the entire weekend to implement various countermeasures and to monitor functions in the game. The first remedy against the symptoms was integrated last Friday (February 26th). After the weekend, and a supply of various nocturnal pizza deliveries, we were able to successfully optimize and patch the virtual interface of the game. Therefore, we consider this issue, and the exploit that was related to it, fixed.

    I would like to apologize to all players and assure everyone that the Drakensang team has been working tirelessly even in its spare time, to offer you an exciting and, above all, error-free game experience.

    Also, we were excited with the prompt reply we got from everyone. We have received several offers of help during the analysis and many of you have been assisting other players in distress. This is exactly how a community should be and I’m over the moon to have the opportunity to work with you guys, thank you for that! Your understanding and trust are fantastic. Our most sincere thank you for your support and understanding comes together with a small package today, Friday 04.03.2016, and we are looking into something else for the upcoming week as well.

    Finally, I assure you that we will continue to improve our game. This includes enhancements to the technology, the game and the patches. Together, I am sure that the community and development team will publish great features that will open new opportunities for Drakensang. The year 2016 will be, as stated, an exciting one.

    I can already say that I am really glad to have the opportunity to walk this yellow brick road beside you all. I’m sure that we will have a blast together in Dracania.

    See y’all!

    Verena
    Producer, Drakensang Online

    * * * * * * * * * * *


    were is verena? verena yu are hire?
     
    Yogo likes this.
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