Bug report: PvP negative effects are not cleared.

Discussion in 'General Archive' started by .maes., Feb 13, 2017.

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  1. .maes.

    .maes. Someday Author

    Noticed that on archer, while having all the necessary talents, negative effects are not cleared upon Dive and Adrenaline. For example, after fireball hit, there is a 3 second burn effect which was not cleared after performing either skill on archer.

    Exact scenario:
    - hit with fireball
    - Dive back, walk 2 steps
    - burn finishes the kill
     
    Rockter and Yogo like this.
  2. _Baragain_

    _Baragain_ Living Forum Legend

    It's actually an older bug with fireball, not escape skills. Fireball seems to have an invisible circle where there is an active burn effect. So an escape skill clears the burn, but then you walk back into the burn zone and start burning again. They've not managed to fix it in the last several months, so I wouldn't hold my breath for anytime soon. For the time being, the best method is to adjust your strategy accordingly.
     
  3. ULTRAPEINLICH

    ULTRAPEINLICH Forum Duke

    This is not a bug, it's the fireball's intended behaviour (stated in the skill/talent description.)

    But there are many other bugs with adrenaline, for example it gets interrupted quite often due to its way too long animation time. Interrupted ESCAPE skill...whats the logic here?o_O
     
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