Suggestion Chance to get a monster.

Discussion in 'General Archive' started by Armanthewolf, Mar 3, 2017.

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  1. Armanthewolf

    Armanthewolf Forum Greenhorn

    Hopefully this is not too much posting in one day, but as I was running through the different floors in the Training Ground, an idea occurred to me. This idea is definitely borrowed from a game I once played, but is no longer running. In it you would have these ancient treasure chests. When you clicked them you had the chance to either get loot, or a very powerful special monster that then dropped even better loot. I think it would be a fun thing to incorporate into this game. Perhaps set it up to have a twenty-five percent chance of getting a monster, and all the other times you just get loot. I do not know, just a thought, I suppose. I certainly enjoyed the element it brought to that game.
     
  2. MikeyMetro

    MikeyMetro Forum Overlooker

    Nay my Forum-Greenhorn friend. You are many posts away from the title of troll ;)

    As to your suggestion there is one slight problem. The devs have the mindset that very often way powerful monsters drop junk for loot. Surely you would be suggesting they abandon their comfort zone :rolleyes:

    Luck be with ye,
    Mikey,
    Tegan
     
    Morinphen and Armanthewolf like this.
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