DARK DWARF HEIST MOD vs DROP

Discussion in 'Event Questions' started by alchimista, Feb 2, 2017.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
  1. alchimista

    alchimista Regular

    Is that some kind of toggle on mode bug or as has to be :
    mod1 = mod 3 ( event progress )
     
  2. Jenniffer25

    Jenniffer25 Forum-Greenhorn

    Got the same...in fatal mode same or even less than in nrmal mode, you (BP) must be kiddin'me. xD
     
  3. tassadar1977

    tassadar1977 Forum Pro

    yeah just ran fatal and drop of coins is higher but nothing else is higher
     
  4. andermant drops are like in a Q fatal.


    that being said. I was alone trying fatal mode, when i killed Trivellus Alexoff he dropped me 14 materi fragments... unfortunatelly i was near the drop so i couldn't make a screenshot as fast i saw them autopicked up.
     
  5. bLaind

    bLaind Exceptional Talent

    I also got two drops on fatal of 14 and 17 MFs.
    BTW... You could also drop sugarbeets from mini-bosses on new moon during Winter Solstice Festival. But then again... PW isn't an event.:rolleyes:

    ---MERGED---

    Is it the same for the minis or do higher difficulties give more progress?
     
    Last edited: Feb 4, 2017
    UndergroundKiller likes this.
  6. Sunlight

    Sunlight Board Administrator Team Drakensang Online

    Hey there heroes,

    We asked the same question to our team and we sent it in our feedback report. Actually it does not make a lot of sense to have different modes, if your drop is exactly the same in each one...

    Cheers,
     
  7. trakilaki

    trakilaki All knowing Oracle

  8. _Baragain_

    _Baragain_ All knowing Oracle

    Blah! There is nothing that good in the event to justify dropping 80 fragments on entry to this map and unless one run gets you 25% done the progress bar because the drops are so much better, they must be out of their minds. I'd been looking forward to DDH because the test server had seemed to indicate that it was just going to be the normal entry fee to get in and it would be a chance for easy access to some T4 crafting ingredients.
     
    -Skygazer- and Morinphen like this.
  9. trakilaki

    trakilaki All knowing Oracle

    I would say ... playing in painful is probably the best way.
    As for the drops I would share this wiki info ... shared by one handsome chap :D

    [​IMG]
     
  10. Novadude

    Novadude Forum General

    Hrmm, I agree, probably best in painful but I will be trying the main map in higher difficulties with my mech to see if that increases my pickaxes and viscanium drops (and I guess burners).

    Did the chap have any info on changes in the drops for the minis?
     
  11. trakilaki

    trakilaki All knowing Oracle

    Let me ask ....

    ... he says
    this applies both to Viscanium Mine and Steamship Harbor. ;)
     
    -Skygazer- and Novadude like this.
  12. wolfie54

    wolfie54 Forum-Greenhorn

    Thanks for the good info Traki. As always, the "All knowing Oracle" comes through!
     
    trakilaki likes this.
  13. trakilaki

    trakilaki All knowing Oracle

    Jean-Claude Van damn I'm good XD
     
  14. Ren_Alanera

    Ren_Alanera Forum-Apprentice

    Thanks Trakilaki for all the info.

    Still wondering why Bp doesn't hire you... I'm clueless!
     
  15. Morinphen

    Morinphen Count Count

    What we've been saying since the firstly-introduced event modes and all through the next ones... all mostly useless.
     
  16. Sunlight

    Sunlight Board Administrator Team Drakensang Online

    Hey there @Morinphen ,

    In this edition, drop was changed. So they listen to your feedback ;)
    Every difficult mode has its own drop.
    Cheers,
     
  17. dkarl

    dkarl Advanced

    Am I misreading the Patch Notes? They suggest that drop rates are only increased in Excruciating and Infernal modes:

    "Harder difficulty levels drop larger stacks of the following items (this is done in steps, with the first increase at level 3 and the second at level 5)"
     
  18. iNeXoRaBlE

    iNeXoRaBlE Junior Expert

    The troll about the drop is kinda funny... The Drop is worse than before for the easy maps. The monsters that dropped 50 impure now drop 12 (at painfull).. Really now? That is not user friendly at all... They really want us to be online all day? I was really excited about the "drop improvement"... But i guess its ok.. Who wants that good gem anyway :D ( a new user like me can't farm at big difficulties, it seems that they still disrespect the new users)

    Do you think the community is satisfied with the change? :p
     
    Last edited: Mar 22, 2017 at 2:38 PM
  19. jelbeat

    jelbeat Forum-Apprentice

    In some maps (not the event maps) the drops from the viscanium are difficult to see because they have the same, or almost the same, colour as the background. I know u can locate them by pressing the [CTRL] key, but pressing that key everytime i killed something.... :eek:
    It would be nice to make the drops more visible.
     
  20. bilybob

    bilybob Forum-Apprentice

    This event is living up to it's title of a "Heist". What the heck is 1 impure viscanium from Minions when they dropped 50 previously? I'll be back after finishing the first run...

    Well wouldn't you know it I was unable to do a full run because I was disconnected...par for the course. I only managed 280 impure viscanium (600-800 previously) and a stellar 2 pickaxes (So much for increased drop rate) Thank you to the People's Republic for driving this game further in to Hell.
     
    Last edited: Mar 22, 2017 at 8:11 PM

Share This Page