Suggestion Mage Balancing suggestions

Discussion in 'Creative Corner' started by iNeXoRaBlE, Jul 17, 2017 at 12:10 PM.

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  1. iNeXoRaBlE

    iNeXoRaBlE Regular

    After the 194 rel with the explosive arrow nerf, i thought it was necessary making a suggestion for the mages that definitely want a nerf more than Rangers.
    As a DK that struggles at PvP the least of my problems was the explosive arrow with that small AoE.. (why [EDIT] people stay still and get all the dmg anyway, run people run!)

    Now back ontopic. Mages are clearly the most offensive class there is, even their debuff does dmg. Mages also have the higher resource regeneration. Now, i will not talk about a nerf in dmg, but a nerf in the resource costs.
    For example if a mage is hitting without finding target the spell will have an increased amount of mana cost, (for at least at the low cost mana spells) that way the game will at last begin to be more strategical. People don't even think how they play and if they see one they make fun of him.

    And for gods sake, fix that sigri set bug, people keep abusing it and you people only care about nerfing the last good skill rangers had. Get your priorities right for one time.

    Spamming skills is not playing. And its annoying for all the other classes.
     
    Last edited by moderator: Jul 17, 2017 at 12:49 PM
  2. AbradolfLincler

    AbradolfLincler Forum-Greenhorn

    No offense here, but let's stop asking for nerfs for classes. Let's start recommending increases for the classes having trouble. Before we know it, all classes are going to lose all set bonuses and we'll be lvl 55 without a single set, strong skill, or ability to farm pw solo or in groups. The sw bug I'm not familiar with, but if there is one, let's fixed bugs before we start asking that other classes get more nerfs. Seriously, we're going to end up SO weak and screwed. If you're not fully geared, crafted, and have the set items you need, you can't ask for a geared, crafted and full set class to be nerfed because a few strong as hell guys are out there. I also realize that the older servers have different issues than our empty Tegan server. So it's hard for me to FULLY understand it all. We don't have crazy strong Sm's killing bosses in 10 seconds here. Maybe other servers do. We do have some pretty fancy rangers, sw and dk in our pvp. 1 hit kills for days. Good for them. They worked hard for it. DSO, stop taking away things and start ADDING them to balance things out. 1v1 should be 30 seconds long...not just whoever gets the first EA, frozen sphere, heavyshot or dk charge attack. It makes it boring. Rangers SHOULD get there 3 second herald set buff back in PVE. End of story. Give them that back!!!

    Rant over. lol.
     
  3. anolajen

    anolajen Forum-Apprentice

    ae you sure this is suggestion and not another rant topic about rangers?
    interesting suggestion with zero value you didnt even writen what skill you talking about ....

    but in practice only spellweaver spammable skill is fireball with 26% above free skills ( 126 vs100% )
    is that the terrible overpowered skill ? :)

    not to mention suggested change is impossible ... how you want double manacost after casting spell
    if i have 10 mana and cast spell for 10 mana wth should happen ? angry goblin chase me around arena?
    even if missed spell at max range disapeared and set mana to zero 10 mana take around 1sec to recover

    how about same idea for other class ... if you miss q7 explo arrow it consume concentration ok ? :rolleyes:
    and if dk leap to wall during jump he should gets stunned :D
     
  4. iNeXoRaBlE

    iNeXoRaBlE Regular

    Thats easy, just auto mana regeneration stop. If you miss you just don't have the auto regen for 1sec for example.
    I don't care about changes as long as the classes stay balanced.
    Btw i can't leap into walls anymore :p But that would be funny, you know using the walls into your advantage.
     
  5. anolajen

    anolajen Forum-Apprentice

    inex : thats the problem .... by the time fireball reach max range ( so hit or miss ) you have already enought mana for another mana regen itself solve nothing you can tele and recover mana for another 15+ balls ... no if you want nerf fireball you need to get rid of that -25 mana set bonus for 35 mana skill ( its 8 mana for me = 19x fireball .... with some reducing gems you can have it probably even free )

    but look at dmg .... fireball is extremely weak dmg skill you have to hit 4x with him to catch one explosive arrow
    even if you removed fireball completely ... people could start spamming 100% magic missilew mana free instead 126% fireball yes they would have to land 5 hits instead 4 for same dmg but with higher casting speed so whats the point :D
     
  6. BigBlue

    BigBlue Forum-Apprentice

    Set reduces 25 mana leaves Fireball unlimited costing only 10 mana in the arena this is very appealing unfair. This is already unfair because the other classes do not have this advantage of having a more effect for other classes the active set 4 effects for the mage are 5 made with this mana reduction, the other classes can not enjoy their buff with other skills plus the magician has 9 seconds of buff can use all abilities with 150% of Damage increase, the proposal is that it only reduces the mana cost of the fireball when activating the buff equal all other classes and if the mage uses another skill other than the fireball loses the buff of the set.

    [​IMG]

    This balancing is necessary because mages are very op mainly in the arenas.
    [​IMG]
     
    Last edited: Jul 18, 2017 at 12:55 AM
  7. -DeathRaider-

    -DeathRaider- Padavan

    funny the title of video is my best damage in 5vs5, a bit biased if you ask me. I don't play mage but I do agree being able to spam fireball like they do is not fair or balanced. Instead of reducing cost of fireball by 25, reduce maybe by 15. This way mage can't just sit there and spam fireball like they cost anything when its one of the most powerful attacks. Lightning, destruction, frozen sphere are the more powerful attacks. They are also much harder to hit though.
     
  8. BigBlue

    BigBlue Forum-Apprentice

    -DeathRaider-All right then friend watch this video then 5 hours ago as a wizard kills easy using only Fireball and Ice Bullet, super wizards OP.
     
  9. anolajen

    anolajen Forum-Apprentice

    and there goes another round of " spaming 126 %dmg fireball is op and broken nerf pls" + " spaming 5+ 500% explo every 7sec is ok keep it unchanged or improve it "

    truth is simple ... if someone kill you easily with low dmg skill like fireball then hes much stronger dmg wise and can kill you just as fast with magic missile ( no set needed) so will we get enrf and read " pls nerf magic missile its so broken .. next week ?
     
    Last edited: Jul 18, 2017 at 5:10 PM
  10. TwiliShadow

    TwiliShadow Forum Inhabitant

    STOP _ THE _ NERFING !!!!

    I don't have any of those end items. I'm not there yet! None of my SW skills are low mana use. None.
    Yet you want to destroy what little ability I have to get through the game???? I can't yet survive in Painfull, yet you want to make it HARDER for me????
     
  11. Mal3ficent

    Mal3ficent Board Administrator Team Drakensang Online

    Hello there,
    Keep the conversation on topic and civilized.
    Last warning.

    Cheers.
     
  12. iNeXoRaBlE

    iNeXoRaBlE Regular

    Well a logical mage would actually helped us, i can tell only from what i actually see at the PvP i play the last year, its not few, i have encountered many Mages and Rangers and mages seem way to OP.
    [​IMG][​IMG]
    Since i think you told us you have a mage, what would you think that it's OP at your character.
    Speak as a player and not a DSO Admin.
     
  13. Mal3ficent

    Mal3ficent Board Administrator Team Drakensang Online

    My nickname :)

    Cheers.
     

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