Suggestion R213/4 PVE- Challenge ? Dynamic inf difficulties

Discussion in 'Creative Corner' started by ipaTcH, Dec 6, 2018.

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  1. ipaTcH

    ipaTcH Forum Apprentice

    Well Hi there everyone. As a very old player who follows all the updates and sees what the game is becoming very soon i have to start a discussion because right now it looks awful for PVE.

    As we know right now INF3 is the max difficulty where we can farm, a good character (example :30k dmg + 20k cch.) can farm this difficulty fine but a high-end character with 38k+dmg and almost maxed stuff is farming inf3 like it's mode1-2. With all the balancing updates we got stronger but everything else got weaker + after the release the gap will be even bigger. In 1-2 month after release an active player will have at least 45k damage which is a total overkill for inf3 - inf4 too. We saw videos how players with T7 stuff + 4x normal goldline items farm and tbh it's boring. We reached the level where tanks are totally useless and a boss dies in 10-15 seconds in the highest mod. Just imagine we start crafting items with the new yellow lines and it will make the farm total nonsense... i won't say a thing about q7 but damn that will be op :D

    SUGGESTIONS

    1, Dynamic infernal difficulties, let's add 100 or more difficulties... If a player kills the map/boss solo (without essence & buff potions) he can enter the next difficulty for higher loot. Right now a newbie can go where he want as a drop picker and this has to end ! I really wanna see people farm for the stuff they will use later just like in any other game, if he killed the boss alone he is ready to farm in a group on that difficulty. This would be much more acceptable than the current system.

    2, Leaderboards
    The main problem : Time.
    A good character can finish both group and solo lb in 2 weeks, and there is still a lot of time left, what he can farm ? Oh right nothing ! The biggest issue currently in game is that there is NO ENDGAME/LATEGAME and now events will be removed we will have only 2 event nonstop to farm until the new lb. You can guess which 2 is that...

    Group lb - fine
    Solo lb - fine but boring as hell
    DUO - Please add this one


    3, Boss fights :
    How it looks like now :
    This should be the MOST challenging part of the game and it's the worst ! If anybody from the devs plays he would know it.
    Q1 ? lets just move left right...
    Q2 ? guard and jump away from the poison
    Q3 ? just move the shoot
    Q4 ? Invisible bees yay
    Q5 ? This boss is so far the best and fun&challenging specially in a group
    Q6 ? Great boss maybe the best right now
    Q7 ? ah just 95% of the ranged players look the same
    Q8 ? Great boss but make it move or do something
    Q9 ? You spin me round baby round run.... ye just run around the boss

    Mage bossfights CHALLENGING,
    Give every boss random skills more hp,defense. This can apply to mobs too...
     
    silverseas and menestrelul like this.
  2. Arr

    Arr Forum Expert

    release 214 was already easier than r212 one month ago with all those buffs, tonics, essences, pets, crafts, etc.. but people started to complain about everything so they finally made it from easy to noob.

    now there wont be any challenge at all but maybe its the price for lowering the 'this game will die' yellings​
     
    menestrelul likes this.