1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Announcement Release 215 Patchnotes

Discussion in 'Patchnotes and Maintenance' started by teddy.bear, Feb 12, 2019.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. teddy.bear

    teddy.bear Team Leader Team Drakensang Online

    Dear Heroes,

    Please find below the Release 215 pachnotes.​

    release_215.png

    Improvements
    - Added a tooltip to the quest compendium progress bar
    - The little clawstrider pet Mochipa now appears next to Taneci in Yaltepetl after completing the It’s Not Fair (2/2) quest
    - The question dialogue when removing color from an item has been updated
    - The coin reward for the To the Rescue (r) quest has been increased
    - The quest Nasty Visitors has been updated so that it also counts when a player defeats Sandlings in the Spiky Valley now
    - Added the possibility to add pets of a higher rarity level to the Collector’s Bag and overwrite the same pet with a lower rarity that has been added to the Collector’s Bag earlier
    - All equipment item icons have been updated with the new rarity color backgrounds that have been introduced for the pets already
    - The recipe to craft the Crystal Solstice Star has been added again
    - The drop chances of unique items from event bosses have been increased
    - The Sentinel’s Chest can now also contain the regional unique equipment sets
    - Added highlighting for all equipment items where dyes or equipment refiner could be used with
    - The position of Village Bailiff Hoyt in the Swerdfield Pastures was slightly changed. He now stands closer to the female guard at the entrance of Grimford.
    - Jimmy, the guard will react earlier when new players approach him for the first time
    - The drop chance of Mina's leather bag for the quest “The Essence of It All” has been increased
    - Thabo found his way to the Resistance Command Center
    - All classes: Added new icons for the individual talents of all skills
    - Several Boss fights were reworked: As soon as a Boss dies, all his/her spawned minions die as well, meaning players cannot get killed by these spawned minions anymore after they defeated a boss

    Bug fixes
    - The issue that the Living Skull had a wrong icon, has been fixed
    - The issue that items which cannot be used in PvP still had a cool-down time (PvP) shown in their tooltip has been fixed
    - The issue that the Greedy Goblin had a too high spawn chance in the poison version of the Secret Lairs has been fixed
    - The issue that some of the leaderboard reward chests for the Ranger did contain the Rustic Dance instead of the Spectacular Fireworks has been fixed
    - The issue that some monsters could get the movement speed enchantment twice has been fixed
    - The issue that some versions of the White Wolf mount had a 4 seconds cooldown has been fixed
    - The issue that low-level characters could get a level 55 item drop in the Eternal Grove and the Rootrock Cavern has been fixed
    - The issue that the crafting for the Tooth Necklace repeatable quest did not work, has been fixed
    - The issue that the Parallel World version of M’Edusa stopped spawning the Face of M’Edusa from difficulty Infernal II on has been fixed
    - The issue that the Infernal Challenge effect appeared on difficulty Fatal in the Deeps of Demise, has been fixed
    - The issue that the recipe, to combine a Raw Red Crystal, Secret Tincture, Finest Polishing Sand and a Dwarven Polishing Tool to get a Flawed Ruby after completing the Shimmering Stone (2/2) quest was not unlocked, has been fixed
    - The issue that there were no rewards shown at the entry of the Teleportarium for the Painful difficulty has been fixed
    - The issue that some of the Parallel World Treasure Chests appeared twice on the same spot has been fixed
    - The issue that the Bone Oracle quest and the Questionable Health Drink quest could not be done properly while playing in a group has been fixed
    - The issue that the character was not able to re-enter the Eternal Watch on the same difficulty after defeating the map’s Sentinel, has been fixed
    - The issue that the damage of the beam of energy (Dragan’s Rageful Armor) was dealt twice a second has been fixed
    - The issue that the adds summoned by the Obscure Andermagic Monster in the Secret Lair of Andermight could also drop loot has been fixed
    - The drop chance of unique equipment from the Sentinel’s Chest has been lowered
    - The issue that the buff of Astral Phenomenon also triggered if the Mind Control was not successful has been fixed
    - Bosses are now immune to the poison effect from Thicket of Thorns as long as their immunity is active
    - Rubina in Varholm cannot be healed anymore by skills/talents of certain classes during the quest to defend her
    - Reduced the maximum range, a Steam Mechanicus can attack with two-handed weapons and with Orsha’s Lost Firestorm, so it exactly matches the other classes
    - Reduced the length of the animation of Thicket of Thorns so it matches the actual range of the skill
    - The PvP reward mounts were added to the PVP trader offers for people who finished the quests but lost their mounts before the Collector’s Bag was introduced
    - Bosses are now immune to the bleed effect from Blade Dance as long as their immunity is active
    - Adjusted the Augment Core Crafting prize of the Tenebrous Spider Adornment for all classes
    - You can now craft the weapon adornments (Mechanical Arrows, Mechanical Enhancement, Mechanical Crystal and Mechanical Shell) of the Mechanical Tools set without encountering issues
    - The issue that melting values of some unique items were too low has been fixed.
    - Boss fight tweaks: Increased the damage of Asar’s melee attack
    - Boss fight tweaks: Slightly increased the damage of Bearach’s melee attack (only the normal and dungeons with additional difficulties, not the Parallel World one)
    - Boss fight tweaks: Decreased the damage of the spawned Herald that you can encounter during the Balor fight
    - The issue with the quest row: “From Disaster to Master” where the Liar’s Lair sometimes did not count as a Durian dungeon has been fixed.
    - The issue that the loot of the Qarinah named Dhakiyah in the Treasure Cave was incorrect has been fixed.
    - The issue that some monsters in Varholm and Bloodmoon had too many markers has been fixed.
    - The issue that the armor reduction effect and the movement speed reduction effect of the Sandwhirl did also work against Bosses, has been fixed


    Known issues
    - Icon background change:
    1. According to the player’s feedback we adjusted the icon background color for unique and legendary items once more. This last minute adjustment is still on-going leading to some items (mostly jewelry like rings and amulet items) still using a wrong background color in the current version.
    2. A few items and status effects might still display a blank icon.
    Best regards,
    Your Drakensang Online Team
     
    -VIVERO-, navelko and Arr like this.
Thread Status:
Not open for further replies.

Share This Page