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Suggestion Suggestions after release 214

Discussion in 'Creative Corner' started by nvmind, Dec 12, 2018.

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  1. nvmind

    nvmind Regular

    * Remove the entry costs for the highest infernal mode
    * Remove the entry costs for the Secret Lairs, there is really no point restricting the access.
    * Remove the different health potion versions, we already went through this once.
    * Add melting option to wisdom, same as the crafting and selling.
    * Instead of adding more types of green essence, remove the green essence completely. Is not active in PVP anymore, has no point. Increase instead the drop for blue essence to compensate.
     
    Kiwigal1244 likes this.
  2. _Baragain_

    _Baragain_ Living Forum Legend

    They are trying to limit how many clovers you can farm. Given they just introduced this mechanic, the odds of them removing the cost is very low.
    Then they couldn't try to get you to waste clovers on the temporary portable smelter that they just started selling at Zumpa… again, I doubt they are going to change this right after releasing something.
    Increase? I played for several hours and didn't see a single drop of blues. as near as I can tell, they are no longer dropped at all.
     
  3. sargon234

    sargon234 Forum Ambassador

    Indeed, the worst change of this patch is the nuking of the drop of essences, i have so far only seen green and white essences and mostly dropped the latter, while i have never seen blue or purple or red essences as a drop

    To make it worse, blue, purple and leggendary chests do not seem to drop them with 100% probability

    A simple fix: put back essence drops from mobs, increase the frequency of drops for lower essences( white, green and blue) and increase the stacks in higher difficulties, as it used to be before R185

    Put back jesters in a future patch, but with only the possibility to gamble gold
     
  4. Akageshi

    Akageshi Board Analyst

    Sadly I have no screenshot to prove it, but I got whole 3,000 blue essences in a single drop from Khepre (hope the spelling's correct) in Great Desert (Fatal).

    Green essences give 50% increased damage. Greens are now much more significant than before. For my current build this means about 4,500 more damage.

    So you can farm hundreds of clovers in a single day?
     
  5. sargon234

    sargon234 Forum Ambassador

    and you can farm hundreds of them at high difficulties and only if you are lucky

    you would have to be extremely lucky to pull that off
     
  6. Akageshi

    Akageshi Board Analyst

    I went there yesterday, to the frosty lair. Infernal 2, and there were just the 2 of us. 7 clovers from 1 run. Many deaths. On each platform there was a guardian and several waves of monsters + ice missile turrets. It was hell.

    But there certainly are players who can clear this place in 2 minutes without dying once, whereas we spent like half an hour or more, and lots of andermant, mind you. So these heavy farmers would be able to buy tons of runes from Zumpe in no time... Then in a month, they'd be complaining there is nothing to do for them and they're leaving the game.
     
    Shansurri likes this.
  7. nikos751

    nikos751 Forum-Greenhorn

    how servers open ? :/
     
  8. Zabark

    Zabark Forum-Apprentice

    This Secret lair seems to take place of rafiners in terms of game economy, remember they have lock the refiners per day.
    I guess if they lock the team or if you cant enter in that dungeon after you die you will use some tonics to keep you alive, interesting.
     
  9. sargon234

    sargon234 Forum Ambassador

    so you think 7 clovers is good?Do you really believe that?Have you seen the prices of runes?
     
  10. nvmind

    nvmind Regular

    The value of the clovers is not what it was. While I was leaving everything else, e.g. skipping dinner, to do my daily to get my clover, now I'm not even looking at it. I mean, to get lots of clovers to buy runes to get better in order to farm more clovers ? I don't think it will have a big impact on the gameplay, especially comparing it with the impact their patches have..


    My idea was to simplify things, i.e. don't diversify the type of essence. Either blue or green or whatever color, pick one up and remove the rest from the game. I think it would be better to have something like only two types of essence in the game, red and blue, or red and green. There are enough events essence types already, I don't need more.


    And another suggestion - remove crafting from daily. I mean I got "craft 2 items" then "craft 4 items". One craft of greens is now 20 gold. Crafting 6 times without even needing it, only for daily, is not something I'm looking forward to.
     
    Last edited: Dec 12, 2018
  11. ΣMiwel

    ΣMiwel Forum Baron

    You know you can craft gems and potions for that challange, right?
    I just don't agree.
    Blues, and, as far as I can tell, purples, do drop from sentinels in a large stack from time to time.
     
  12. Novadude

    Novadude Commander of the Forum


    I saw a big drop of blues somewhere yesterday. I think it was 2999 from khepre the beetle. will pay attention closer today.
     
    heror likes this.
  13. sargon234

    sargon234 Forum Ambassador

    and guess what,your proposal will screw over players, especially weaker players and it would make farming slower for the rest
    by time to time, you mean almost never? i have seen the same big stacks drop from sentinels also in secret lairs, the problem is that they are too rare,drop quantity may have been increased but drop frequency has been nuked, resulting in overall less essence drops
    The players have lost in this situation
    i have also seen a drop of 2999 purple from a sentinel in a secret lair at infernal 4 difficulty
     
  14. nvmind

    nvmind Regular

    Good wording "try". It will be as popular as a realm path to blackborg for 500 andermant.
     
    _Baragain_ likes this.
  15. Novadude

    Novadude Commander of the Forum

    I got a 2999 purple ess drop from the desert beetle today.
     
  16. nvmind

    nvmind Regular

    I've been playing quite some 1v1 and 5v5 to have some suggestions for these two.
    For 5v5, the average kill/deaths ratio I had before was 50-20, now is 7-3. We just cannot kill eachother. I'll suggest a damage buff to be added to 5v5, so we can kill a bit faster, to increase the dynamic of the match.
    For 1v1 there should be also a damage buff added, not so much as for 5v5 though.
     
  17. Novadude

    Novadude Commander of the Forum

    And to follow up, I also got a 174x purple ess drop in abyss of time painful while doing the crafting quests
     
  18. _Baragain_

    _Baragain_ Living Forum Legend

    I did get a 2999 purple drop from a special boss in one of the special maps. I've also seen blues drop from chests.
    But that is it for me... ultimately, I think the drops are crap now and we don't have the jesters to supplement things :(
     
    Akageshi likes this.
  19. sargon234

    sargon234 Forum Ambassador

    that's probably the reason jesters were taken out of the game, it's because they gave too much essences and they planned to make essence more difficult to come buy, not any smokescreen about gambling
     
  20. Novadude

    Novadude Commander of the Forum

    I assure you the gambling issue is real. Both the EU and the US are looking into this topic and at least one (the EU, I suspect) is likely to come down very negatively. I believe certain national governments have also banned loot boxes and gambling.

    If I get a 2999 drop at least once a week I am happy.
     

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