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New VP Repair Method

Discussion in 'Users’ Corner' started by Bawdyn, Dec 13, 2018.

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  1. Bawdyn

    Bawdyn Old Hand



    • Improvement: The Voodoo priest’s absolute base repair tick has been lowered and the also integrated percentage repair time buff has been removed.
      • Explanation: This system was heritage from the transition to the AMS system and needed to be straightened. It gave the Voodoo priest a base tick rate of 10 seconds and immediately reduced it by 90%. We removed the 90% tick speed buff and lowered the base tick rate from 10 to 8 seconds. To (over)compensate for the missing value, the amount healed has been increased to the tenfold of what it was before (e.g. VP4 heals 6750 instead of 675 points per tick).

      Is this working as expected? If so, then it is not an improvement. If you sit still for less than the 8 seconds then you get no repair at all. Before every short stop would gain you at least a small amount of VP repair. Now you have to commit to just sitting around in order to repair. This makes it almost the same, effectively, as the HP repair. Can the new mechanic be used but still have a short tick?
     
    abah2 and Crazymamba like this.
  2. kittystomper2

    kittystomper2 Forum Expert

    agreed - it is slower than prior
     
  3. TEX~BULL

    TEX~BULL Board Administrator Team Seafight

    as this seems to be more of a discussion topic I am moving it to ideas and suggestions

    Tex
     
  4. °jmok°

    °jmok° Forum-Apprentice

    Heh, you say this is improvement. This game already have too much or enough sitting and loitering around.

    Please do not move this into ideas and suggestions, because nobody reads them.

    New system is just plainly bad to player.
     
  5. TEX~BULL

    TEX~BULL Board Administrator Team Seafight

    if it's left in a "question" section, I would answer and close. Here I can leave it open to get player feedback.

    Tex
     
    Bawdyn likes this.
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